tiberian dawn destroy the mammoth tank facility - New Videos - Games Lords

Command & Conquer Tiberian Dawn - Nod Mission 10 - Destroy the Mammoth Tank Facility [720p]

Channel: HDW - Hard Difficulty Walkthrough & Total View: 92


Add Date: July 18, 2018, 5:26 am & Duration: 00:16:10


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Command & Conquer Tiberian Dawn - Nod Mission 10 - Destroy the Mammoth Tank Facility

All the Tiberium Story on hard difficulty with cutscenes:

• Command & Conquer - Tiberian Dawn: https://goo.gl/3iSkxR
• Command & Conquer - Tiberian Sun: https://goo.gl/FAUJP9
• Command & Conquer - Tiberian Sun Firestorm: https://goo.gl/SLvZ2U
• Command & Conquer - Renegade: https://goo.gl/hhrfmV
• Command & Conquer 3 - Tiberium Wars: https://goo.gl/VGf726
• Command & Conquer 3 - Kane's Wrath: https://goo.gl/Kxyi3Q
• Command & Conquer 4 - Tiberian Twilight : https://goo.gl/7uND2Z

• All Command & Conquer games on hard difficulty with cutscenes: https://goo.gl/1MZMhd

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Command & Conquer - Destroy the Mammoth Tank Facility (NOD Mission 10)

Channel: Jazzy Jeff Gaming & Total View: 251


Add Date: January 27, 2017, 12:32 am & Duration: 00:19:59


Likes: 6 | Dislike: 1


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ultimate gamer, ultimategamer, ultimategamer002, ultimate gamer 002, cnc nod mission 10, cnc nod, command and conquer, command and conquer nod, command and conquer nod mission 10, command and conquer nod 10, c&c nod, c&c nod mission 10, command and conquer mammoth tank

Welcome to a playthough of Command & Conquer, a real time strategy produced by Westwood Studios back in 1995. C&C is one of the class RTS games and still is a great game to play today. We move onto the Nod campaign and try to defeat the forces of GDI.
Walkthrough: http://gamerwalkthroughs.com/command-conquer/

C&C Tiberian Dawn - Nod Mission 10B - Destroy Mammoth Tank.avi

Channel: red2cracker & Total View: 1063


Add Date: April 4, 2011, 5:17 am & Duration: 00:00:43


Likes: 3 | Dislike: 0


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tiberiandawn, cnc

Command & Conquer – Nod Mission 10 b (Tiberian Dawn)

Channel: Mirsset & Total View: 43


Add Date: March 11, 2017, 10:48 am & Duration: 00:09:14


Likes: 2 | Dislike: 0


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c&c, tiberian dawn, nod, command and conquer, nod 10, tanzania, mammoth, tank, factory, strategy, rts, guide, let's play, playthrough, walkthrough, brotherhood, cnc

C&C Tiberian Dawn, gameplay starts at: (3:01).
Brotherhood of Nod, Mission 10b (eastern route)
Point of Conflict: Mzuzu, Tanzania
"Destroy the Mammoth Tank Facility"

Briefing: "GDI is developing a new, heavily armored tank. Our spies have located the GDI R&D base. Use your small strike force to locate and penetrate the center. Be sure to destroy the tanks in the base and the factory."

For Mission 10 you have two different choices which route you take. They have different objective, map and starting units. This mission in Tanzania (Mzuzu is actually town in Malawi) is the harder one.

Link to Nod 10a (Angola): https://www.youtube.com/watch?v=xRbGpulpY_o&t=3m08s

Walkthrough: For mission number 10 it is not that hard if you know the map. It all comes down to that one fight with Mammoth Tank (standard tactic is to kite the tank with one of your soldiers or Commando while your Rocket Soldiers wreak the havoc). I had some luck at that, I suppose.

Map: http://pnmedia.gamespy.com/planetcnc.gamespy.com/games/td/maps/scb10eb.png

Medium Tank VS Mammoth Tank 1 on 1Medium Tank VS Mammoth Tank 1 on 1
00:00:29December 9, 2017, 2:21 am
Medium Tank VS Mammoth Tank 1 on 1

Channel: RC1985 & Total View: 760


Add Date: December 9, 2017, 2:21 am & Duration: 00:00:29


Likes: 17 | Dislike: 2


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cncnet, command & conquer, red alert, online multiplayer

Play Command & Conquer Red Alert 1 online at https://cncnet.org/

Command & Conquer GDI mission 15Command & Conquer GDI mission 15
00:57:08July 11, 2013, 11:39 pm
Command & Conquer GDI mission 15

Channel: Christo161 & Total View: 6291


Add Date: July 11, 2013, 11:39 pm & Duration: 00:57:08


Likes: 35 | Dislike: 2


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command & conquer, c&c, tiberian dawn, tiberium, gdi, nintendo 64, n64, glide64, 1964

Casual tank rush tactic in the final mission, which consists of mammoth tanks, flame tanks and artilleries.
---
This is the Nintendo 64 edition of the very first Command & Conquer. You can play it if you follow the steps in this video: https://www.youtube.com/watch?v=SmYrGZMeO6k

Tiberian Sun [DIGITALLY ENHANCED] Mammoth MK. II Attack

Channel: reckneya & Total View: 19542


Add Date: July 31, 2010, 6:34 pm & Duration: 00:00:43


Likes: 92 | Dislike: 2


Tags:

C&C, Tiberian Sun, tiberium, remastered, command & conquer, command and conquer, CNC, GDI, Nod, Brotherhood of Nod, Global Defense Initiative, Westwood, Westwood Studios, Banshee, Tacitus, Alien Technology, Mammoth Mark II, MMK2, Mammoth MK. II, Thick Tank, Nod Buggy, Obelisk, Obelisk of Light, gaming

This movie contains a movie clip from the game C&C Tiberian Sun.
It shows the power of the Mammoth Mark II prototype assault walker.
The Mammoth MK. II starts the attack and quickly deals with most the threats.
It leaves 2 Obelisk Guard Towers standing, but they seem to pose no threat to it.
After the base defenses are mostly down, a smaller attack force moves in behind the prototype.

The work I have put in this movie is enormous.
By default I digitally enhanced it, and denoised it to great success.
But there is much more.
The title says digitally enhanced, and with good reason.
In my opinion this movie was unfinished and broken.
I will extrapolate:
Unfinished - a lot of events did not have a sound, like shots fired and explosions.
Broken - the wrong sound was used for the Obelisk Guard Towers.
They clearly are Obelisks, but the sound of their weapon sound like the normal, much weaker, Laser Turrets.
I could have deleted the entire original audio for this movie and started from scratch, but I had no time for the amount of work that would be.
So I put the added sounds on top of the original audio.

The MMK. II railguns did have a sound, but it was not the...

Command & Conquer Tiberian Dawn - Nod Mission 7 - ORCA Theft (CAR) [720p]

Channel: HDW - Hard Difficulty Walkthrough & Total View: 108


Add Date: July 13, 2018, 2:57 pm & Duration: 00:24:34


Likes: 8 | Dislike: 0


Tags:

command and conquer tiberian dawn, command and conquer, tiberian dawn, command and conquer nod campaign, c and c, c and c tiberian dawn, tiberian dawn units, nod cutscenes, tiberian dawn walkthrough, command & conquer, nod, gdi, ORCA Theft, nod ORCA Theft, nod mission ORCA Theft, command and conquer ORCA Theft, tiberian dawn ORCA Theft, command and conquer nod mission 7, tiberian dawn nod mission 7, rts, command and conquer gameplay, Steal The Detonator central african republic

Command & Conquer Tiberian Dawn - Nod Mission 7 - ORCA Theft (Central African Republic)

All the Tiberium Story on hard difficulty with cutscenes:

• Command & Conquer - Tiberian Dawn: https://goo.gl/3iSkxR
• Command & Conquer - Tiberian Sun: https://goo.gl/FAUJP9
• Command & Conquer - Tiberian Sun Firestorm: https://goo.gl/SLvZ2U
• Command & Conquer - Renegade: https://goo.gl/hhrfmV
• Command & Conquer 3 - Tiberium Wars: https://goo.gl/VGf726
• Command & Conquer 3 - Kane's Wrath: https://goo.gl/Kxyi3Q
• Command & Conquer 4 - Tiberian Twilight : https://goo.gl/7uND2Z

• All Command & Conquer games on hard difficulty with cutscenes: https://goo.gl/1MZMhd

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C&C Tiberian Sun Firestorm NOD Playthrough (Hard) - Míssion 4: Mutant Extermination

Channel: RPGDeLarge & Total View: 996


Add Date: January 1, 2016, 4:33 am & Duration: 00:38:31


Likes: 4 | Dislike: 1


Tags:

tiberian, sun, playthrough, game, walkthrough, hard

Mutants and their mammoth tanks =( No sneaky sneak stuff here, you´ll have to destroy EVERY SINGLE mutant.

C&C Tiberian Dawn Walkthrough Part 5 - GDI Mission 8

Channel: qballcc7 & Total View: 399


Add Date: June 10, 2016, 9:19 pm & Duration: 00:24:23


Likes: 8 | Dislike: 0


Tags:

Command & Conquer Tiberian Dawn Walkthrough, Tiberian Dawn, GDI, NOD, Tiberian Dawn Walkthrough, C&C, Gaming, RTS, Westwood Studios, Red Alert, Red Alert 2, Tiberian Sun, Tiberium Wars

Set in the late 90s, a meteor crashed along the river Tiber in Italy, forever changing the world, pitting two global powers in the Global Defense Initiative and the Brotherhood of NOD against each other. It’s up to you to determine the world’s outcome. Either the reign of justice under GDI continues or the decentralized terrorist faction, NOD, harnesses the power of Tiberium to create a new world order. Good luck Commander.

Welcome to my walkthrough of C&C Tiberian Dawn, the first game in the RTS series, Command & Conquer. Made in 1995, this game was revolutionary in developing a new subgenre in the strategy game realm. I'll be taking you through the best routes in both the GDI and NOD Campaigns as well as the Covert Operations. Enjoy!

GDI Mission 8:
-Difficulty Level: Easy
-Location: Jelgava, Austria
Mission Briefing: GDI is still strapped for support and cash. Use dilapidated GDI base to destroy NOD in the area.

Seems to be a theme in the GDI Campaign - come upon a base without all the desired buildings, repair it and defend it with what you’ve got. That’s all there is to it. Repair your base, strategically use your newly acquired Rocket Launchers and when you have the funds, sneak into the NOD base and capture it with an...

Tiberian Sun - NOD - Destroy Mammoth Mk. II Prototype (Mission 13)

Channel: ALT+GamesTV & Total View: 6860


Add Date: November 30, 2014, 4:50 pm & Duration: 00:15:19


Likes: 11 | Dislike: 30


Tags:

Collinmedia, Command & Conquer: Tiberian Sun (Video Game), Command & Conquer: Tiberian Series, Command & Conquer Series (Video Game Series), Real-time Strategy (Media Genre), NOD, RUS, Machinima, Collin Blake, Destroy Mammoth Mk. II Prototype

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Let's Play C&C 28 (GDI): A Mammoth TaskLet's Play C&C 28 (GDI): A Mammoth Task
00:21:35January 29, 2017, 1:30 am
Let's Play C&C 28 (GDI): A Mammoth Task

Channel: Kikoskia & Total View: 4265


Add Date: January 29, 2017, 1:30 am & Duration: 00:21:35


Likes: 136 | Dislike: 4


Tags:

let's, play, kikoskia, command, and, conquer, original, game, real, time, strategy, RTS, westwood, studios, virtin, interactive, entertainment, brotherhood, NOD, global, defence, initiative, GDI, tiberium, minigunner, grenadier, ion, cannon, commando, resource, collection, awesome, soundtrack, kane, seth, technician, multiple, missions, high, score, FMV, full, motion, video, cutscenes, voice, acting

We've got practically all the firepower we're going to get in this campaign and it's time to put it to good use. The advanced guard tower is fantastic against infantry and get put up a decent fight against lightly armoured vehicles, long ranged and fast firing. Like the guard tower however, it still has difficulty with some tanks, relying on anti-tank units of your own for support. While it doesn't factor in much in this campaign, the advanced guard tower can take out air units as well quite effectively as long as it's not distracted by ground units.

The mammoth tank we've had experience with before but now we can construct as many as our heart desires, which is lots; their heavy cost and slow speed is compensated by tremendous firepower verses tanks and anti-infantry and air capabilities with the missile launcher. The auto-repair up to half health is the icing on the cake that makes it the premier vehicle in the game.

We'l need to use all our resources to catch Kane off guard in the research facility he's hiding in. Hopefully we're not too late.

Command & Conquer Tiberian Sun Hard - GDI - 16: Destroy Prototype Facility (North) 1/1

Channel: i CABAL i & Total View: 21435


Add Date: November 4, 2012, 5:03 pm & Duration: 00:37:00


Likes: 48 | Dislike: 7


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iCABALi, Command & Conquer, Tiberian Sun, Command, Conquer, Tiberian, Sun, Hard, GDI, Destroy, Prototype, Facility, (North), north, 1/1, video game

An interesting level to say the least, and one you could complete the bulk of before building a base.

This is generally considered not to be the linear option, and is the harder of the two choices in my opinion.

Stay along the south side of the map and head west to some Tiberium fields.
You want to try and capture one of the Stealth Tanks with your Mutant Hijacker, so you can scout the area.
Sending a unit other than the Stealth Tank near the Laser fencing will trigger a Harpy, and you don't want that. I prefer to leave the base untouched, but I know it's possible to take out at least the War Factory and Construction Yard (though they don't seem to replace lost structures much, if at all anyway.

When your reinforcements arrive head north and deploy your MCV. Use some SAMs to the NW and get working on a couple of Carryalls, one for your Mammoth Mk.II and one for an Engineer laden APC.
Capture their base and start eating away at them.
I prefer to capture their Construction Yard, and get out a Cyborg Commando (as you can't rebuild the Mammoth Mk.II.

Use a combination of your super unit(s) Artillery and Titans to destroy their base.

C&C Tiberian Dawn - Nod Mission 11 - Recapture Stealth Tank

Channel: red2cracker & Total View: 1118


Add Date: April 4, 2011, 5:20 am & Duration: 00:00:30


Likes: 5 | Dislike: 0


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tiberiandawn, cnc

Destroy Prototype Facility GDI Mission 16 Command and Conquer Tiberium Sun Walkthrough

Channel: CollegeTalkTV & Total View: 82


Add Date: June 22, 2017, 2:00 pm & Duration: 01:21:08


Likes: 3 | Dislike: 0


Tags:

Tiberium Sun Walkthrough, #youtube, Command and Conquer Tiberium Sun, #gaming, GDi Mission 16, Command and Conquer, Destroy Prototype Facility, command and conquer tiberium sun gameplay, Command and Conquer Tiberium Sun Walkthrough

Destroy Prototype Facility is the sixteenth GDI mission in the Tiberian Sun campaign. It takes place in south-eastern Europe during the Second Tiberium War, where Banshees are being developed. This mission offers two choices.

Regardless on the choice of location, the first party always come with full Forgotten service such as Ghoststalker, Umagon, and mutant hijacker. Roaming the field, they might encounter a Nod outpost and nearby Banshee flying for target practice. In one selection of the mission, the mutant hijacker can take control of an old Mammoth Mk. I that was being targeted by banshees for field testing. Advancing further, the party discovers the base. But due to detection, the base stealths itself. The mutant force withdraws shortly after (excluding hijacker if he commandered anything).

The counter however does not stop the GDI commander from deploying a sizable force in the area. This force includes the prototype Mammoth Mk. II. Nod, as always, sends in welcoming envoys backed by Devil's Tongues and Attack cycles. These can be effectively countered by the trusty Titan, while GDI airplanes secure Nod 's base perimeter and mop up opposition as they can. Nod also light up the night with their newly acquired toys. In the end, a friendly visit ends the...

Let's Play C&C: Renegade (Walkthrough) - #50 Mammoth Tank Returns and Nod Tiberium Refinery

Channel: Empire874 & Total View: 780


Add Date: June 11, 2012, 10:37 am & Duration: 00:05:50


Likes: 2 | Dislike: 0


Tags:

Let's, Play, C&C, Command, and, Conquer, Renegade, #50, Havoc, GDI, Global, Defense, Initiative, Hand, Nod, Brotherhood, EVA, Radar, Assault, Destruction, Mission, Tomorrow's, Technology, Day, Base, Construction, Yard, Mammoth, Tank, Laser, Chain, Gun, Tiberium, Refinery

In today's episode, I leave the Hand of Nod and take over the Mammoth Tank.

I drive it up to Nod's Tiberium Refinerly and destory it using only three shells. After that, I let a Rocket Soldier destory the tank so I can drive a newer vehicle exclusive to this level.

I also infiltrate the Tiberium Refinery and will finish clearing it out in the next episode. until then...

Command & Conquer Tiberian Sun Hard - GDI - 06: Destroy Radar Array 1/2

Channel: i CABAL i & Total View: 11888


Add Date: November 16, 2009, 11:08 am & Duration: 00:09:27


Likes: 37 | Dislike: 0


Tags:

iCABALi, C&C, Tiberian, Sun, Hard, GDI, 06:, Destroy, Radar, Array, 1/2

Part 1/2 of level 6 in my C&C Tiberian Sun Hard - GDI walkthrough.
From destroying the initial Nod forces including the Barrack outpost, to destroying the first Sensor along with dealing with the forces that appear around and on the cliff in the middle of the map.
Finally, I deal with the second Sensor as well as the two Lasers by the bridge, which will pave the way to the Nod Power Plants and a backdoor to their Radar network.

A couple of hints here, assign one group to infantry, one to Wolverines and finally one to Titans.
As a general rule, attack Infantry and Tick Tanks with your Infantry as a lead, and when dealing with Lasers, use Titans to out reach them.
Also, the Tiberian Fiends can be triggered to attack the Nod forces somehow. It happens sometimes when you approach the Hand of Nod, a Light Infantry will attack them and they will go Berserk and retaliate.
Finally, use the crates to heal as necessary, and try to avoid the Nod base in the south east if playing on Normal or Hard difficulty. Though on easy, if you strip the power grid you can attack the base from behind, though it serves no real purpose.

CnC Tiberian Dawn - Nod - 11 1/2CnC Tiberian Dawn - Nod - 11 1/2
00:07:31October 3, 2009, 5:43 pm
CnC Tiberian Dawn - Nod - 11 1/2

Channel: i CABAL i & Total View: 2091


Add Date: October 3, 2009, 5:43 pm & Duration: 00:07:31


Likes: 7 | Dislike: 0


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iCABALi, CnC, Tiberian, Dawn, Nod, 1/2

Part 1/2 of level 11 in my CnC Tiberian Dawn (Nod) walkthrough.
This is how I found it best to start.
Firstly, I swapped to group B and used my Minigunners to kill the Grenadiers. At the same I moved the rest of the forces from group B to the south west side of the ridge to avoid Gunboat fire, whilst destroying the Medium Tank. I then destroyed the Mammoth Tank and the church claiming the usual $2000. I waited for the Gunboat to pass and then shot over the river at the Guard Towers. I then swapped to group A and moved my Commando towards my base, destroying all GDI soldiers on the way. Once I was inside, I built a Hand of Nod and captured the key structures. With the remainder of group A, I blew a hole in the north west concrete wall of GDI's base and captured the Construction Yard and the Comms. Center, rendering their Airstrike capabilities useless. Finally after all this, I quickly place an Obelisk of Light to blunt any attacking forces who come in the vicinity of my base.

Let's Play C&C 31 (GDI): The Brotherhood's FallLet's Play C&C 31 (GDI): The Brotherhood's Fall
00:26:05February 5, 2017, 2:00 am
Let's Play C&C 31 (GDI): The Brotherhood's Fall

Channel: Kikoskia & Total View: 4656


Add Date: February 5, 2017, 2:00 am & Duration: 00:26:05


Likes: 174 | Dislike: 3


Tags:

let's, play, kikoskia, command, and, conquer, original, game, real, time, strategy, RTS, westwood, studios, virtin, interactive, entertainment, brotherhood, NOD, global, defence, initiative, GDI, tiberium, minigunner, grenadier, ion, cannon, commando, resource, collection, awesome, soundtrack, kane, seth, technician, multiple, missions, high, score, FMV, full, motion, video, cutscenes, voice, acting

It's been a long and grueling campaign, fighting against the Brotherhood of Nod. They've tried every possible tactic to undermine and destroy GDI and through it all, we've endured and gained strength. Now Kane stands against us with his final few bases, intent on battling for every inch of ground his forces possess. With near unlimited money on his side, we'll need to counter them with a most brilliant strategy... that or sending a massive wave of mammoth tanks to obliterate their bases in one fell swoop. But even with that, they'll simple rebuild all they lost as long as a single construction yard remains.

No, we're going to need a far more cunning plan then even that one. But will even the most cunning of cunning plans be enough to stop Kane and the Brotherhood of Nod once and for all? It's time to find out.

I personally think the GDI campaign is far better designed then the NOD one. There's a smoother progression in the missions, slowly teaching you more things in a way that feels natural. You also get access to far better units and the Orca, the only offensive air unit available in either of the original campaigns. The twist of having funding cut also made the campaign interesting, a bigger twist then the death of Seth was for NOD. The latter missions...

Final Conflict GDI Final Mission Command and Conquer Tiberium Sun Walkthrough

Channel: CollegeTalkTV & Total View: 132


Add Date: June 24, 2017, 2:00 pm & Duration: 01:09:30


Likes: 6 | Dislike: 0


Tags:

#gaming, GDI Final Mission, Command and Conquer, command and conquer tiberium sun gameplay, #youtube, Final Conflict, ommand and Conquer Tiberium Sun, Tiberium Sun Walkthrough

The Final Conflict is eighteenth and the last GDI mission in the Tiberian Sun campaign. It takes place in Cairo in Egypt during the last battle between GDI and Nod at the end of the Second Tiberium War.
Disobeying General Solomon's orders, McNeil arrived over Cairo with the WAM readying for launch. The Philadelphia sent elite jump troops to aid McNeil as they wiped out a small Nod outpost just north of the Pyramid. Once the outpost was eliminated, an MCV arrived by Orca dropship with heroic Titans and Wolverines as reinforcements and GDI was able to build up their base of operations.

Destroying the first ICBM
By now McNeil's forces were cut off from the Philadelphia and Solomon due to severe ion storms so any more reinforcements were unavailable. What was worse was that a Nod ICBM was detected preparing for countdown on the other side of the river to shoot down the Philadelphia. With only one hour to destroy the ICBM, GDI quickly established its defenses including setting up their ion cannon uplink so they could call upon the ion cannon to strike at the ICBM. With his forces built up, a Mammoth Mk. II headed the assault on the first Nod base defending the first ICBM using the only bridge accessible and wiped out most of the Nod base with relative ease....

C&C Tiberian Dawn - Nuclear ExplosionC&C Tiberian Dawn - Nuclear Explosion
00:00:19April 4, 2011, 5:26 am
C&C Tiberian Dawn - Nuclear Explosion

Channel: red2cracker & Total View: 1023


Add Date: April 4, 2011, 5:26 am & Duration: 00:00:19


Likes: 1 | Dislike: 0


Tags:

tiberiandawn, cnc

C&C Tiberian Sun GDI Mission #14 - Mine Power Plant

Channel: Si0r & Total View: 244


Add Date: June 28, 2016, 2:00 am & Duration: 00:03:14


Likes: 3 | Dislike: 0


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Command & Conquer, Command and Conquer, PC Gaming, strategy, C&C Tiberian Sun, Command & Conquer Tiberian Sun, Plant, Power, Mine, Mine Power Plant, C&C Tiberian Sun GDI Mission #14 - Mine Power Plant, #14, Mission, GDI, NOD, C&C Tiberian Sun GDI Mission #14, Tiberian Sun, Tiberian, Sun, C&C, Ghost, Umagon

Command & Conquer Tiberian Sun GDI Mission 14 Playthrough

Mission Briefing: "If the upcoming GDI attack on the missile sites is to succeed, C4 must be planted at all six power stations.

The power grid is well protected, but the train should carry the demolition team and the mutants through the gates and past the guards. If Nod forces discover the demolition team and sound the alert, take out the power plants by any means available."

Mission Objectives

1) Plant C4 at the power plants.

Strategy and Tips: This is a bonus mission you get when you complete mission #13 Destroy Chemical Supply. As soon as the train stops get all units north and wait for a few attacks and then move west taking out the power plants on the way.

Use Umagon to snip the infantry, ghost to take out the cyborgs, tanks etc and have the medic dot between them both healing.

The other units are best used as bait or spare. Follow the ridge around destroying all power plants and the mission is complate.

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C&C Tiberian Sun NOD Mission #14 - Destroy Mammoth Mk II Prototype

Channel: Si0r & Total View: 304


Add Date: July 17, 2016, 2:00 am & Duration: 00:15:56


Likes: 2 | Dislike: 0


Tags:

Command & Conquer, Command and Conquer, PC Gaming, strategy, C&C Tiberian Sun, Command & Conquer Tiberian Sun, Destroy Mammoth Mk II Prototype, Prototype, Mammoth, Destroy, #14, Mission, NOD, GDI, Tiberian Sun, Sun, Tiberian, C&C Tiberian Sun NOD Mission #14 - Destroy Mammoth Mk II Prototype, C&C Tiberian Sun NOD Mission #14, C&C, Playthrough

Command & Conquer Tiberian Sun NOD Mission 14 Playthrough

Mission Briefing: "GDI is set to test the prototype of their new weapon, the Mammoth Mark II. It is vital that we sabotage their production of this monster as soon as possible. Before we can do that however, we need to know where the test is being held. Send a Chameleon Spy into one of the Radar Facilities.

The coordinates to the testing ground should be stored there. Be careful of the patrols in the area - we only have one spy available. Once we have the location of the test, construct a base and destroy the prototype.

You now have access to the new Banshee aircraft, which should prove useful. Destroying the remainder of the GDI base is at your discretion, but the Mammoth MUST be destroyed."

Mission Objectives

1) Spy on one of the GDI Comm Centers.
2) Destroy the Mammoth Mark II prototype.

Strategy and Tips: At the start of the mission, go over the bridge and to the north west. Get the spy in to the gdi comms center and after the MK2 demo, your get an MCV. Move your units east to where the green tiberian field is and deply your MCV, then build your base as normal and get a few harvesters going to west to the blue tiberian.

Build a few...

Command & Conquer Tiberian Sun Firestorm Hard - Nod - 04: Mutant Extermination 1/1

Channel: i CABAL i & Total View: 21032


Add Date: January 24, 2011, 1:03 pm & Duration: 00:22:04


Likes: 55 | Dislike: 3


Tags:

iCABALi, Command, Conquer, Tiberian, Sun, Firestorm, Hard, Nod, 04:, Mutant, Extermination, 1/1

Part 1/1 of Nod 04: Mutant Extermination in my C&C Tiberian Sun: Firestorm - Hard walkthrough.

Take a look around your base, as you may expect for a mutant hideout there is tiberium in abundance. If you grab the all the patches close to your base 10 Harvesters will effectively manage all patches, I really don't bother with the western blue patch though... Reveal the patch without a tree west of your starting location, destroy the vein to the north to prevent the weeds clogging up the Blue Tiberium. Send 3 Harvesters to this patch, and 4 more spread out by the nearby green patches.

Now you have your economy set up and you can comfortably build on 2-3 tabs at once. Don't take the mutants too lightly though, they have generation 1 Mammoth Tanks, which can easily take on 2 Tick Tanks and win. They also have the basic unit classes of both GDI and Nod, and the same goes for defenses and structures. They have mutant infantry including Ghost Stalkers, Snipers and the general nooby ones.

6-8 Lasers by the north and south will do, backed up by a handful of Artillery.

Now comes the attacking part. Head west to the vein and use your Cyborgs to take out the Artillery. A group of Rocket Soldiers should deal with the Vein itself. Now you want...

C&C Tiberian Sun GDI Mission #13 - Destroy Chemical Supply

Channel: Si0r & Total View: 476


Add Date: June 27, 2016, 2:00 am & Duration: 00:32:47


Likes: 3 | Dislike: 0


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Command & Conquer, Command and Conquer, PC Gaming, strategy, C&C Tiberian Sun, Command & Conquer Tiberian Sun, C&C Tiberian Sun GDI Mission #14 - Destroy Chemical Supply, Supply, Chemical, Destroy, Destroy Chemical Supply, C&C Tiberian Sun GDI Mission #14, #13, Mission, GDI, NOD, Tiberian Sun, Tiberian, Sun, C&C, Playthrough

Command & Conquer Tiberian Sun GDI Mission 13 Playthrough

Mission Briefing: "The chemical supply station is providing vast quantities of Tiberium toxins to a number of Nod research programs in the area.

Destroying this site will seriously hinder further Nod research, and prevent this base from transporting reinforcements to others in the sector.

Intelligence reports advise caution when near any of the chemical tanks and facilities, as the toxins contained within are highly corrosive and equally deadly to soldiers and vehicles."

Mission Objectives

1) Find a suitable location for a base.
2) Destroy the Nod Chemical station.
3) Get Ghost Stalker onto the train. Ghost must not die!

Strategy and Tips: If you completed the mission Rescue Prisoners, you get extra units which helps :D. now move east avoiding the veins, use the Disruptors to destroy the stealth tanks and the small NOD Chemical station and tanks.

Then move to the clear area and start building your base. The next part is kind of a pain, after x amount of time yout get a chemical missile attack on your base.

There is a trick you can do by making sure you build a strong structure and the missle attack should focus on that one...

Command & Conquer: Tiberian Dawn - GDI 01/02/03Command & Conquer: Tiberian Dawn - GDI 01/02/03
00:34:04July 20, 2018, 7:30 pm
Command & Conquer: Tiberian Dawn - GDI 01/02/03

Channel: JayborinoPlays & Total View: 2477


Add Date: July 20, 2018, 7:30 pm & Duration: 00:34:04


Likes: 74 | Dislike: 0


Tags:

single player, campaign, Jayborino, JayborinoPlays, commentary, walkthrough, playthrough, difficulty, hard, english, SC1, gameplay, jayborino command and conquer, jayborino cnc, tiberian dawn, cnc 1, cnc tiberian dawn, command and conquer tiberian dawn, command and conquer 1, command and conquer original, cnc original

Playlist: https://www.youtube.com/playlist?list=PLMmfhvBzj4FChQBbp9sb5lvyW6tDTob73

This is Westwood's original Command and Conquer circa 1995. An RTS trailblazer following Dune 2, this was the beginning of the CnC series. I can't promise I will finish this playthrough as it is quite painful to play in 2018, but golden age RTS history is worth a showcase.

Command & Conquer: Tiberian Dawn - GDI vs GDI - CT,HO II: Mammoth of Destiny

Channel: AchromicWhite & Total View: 103


Add Date: June 22, 2016, 10:34 pm & Duration: 00:16:28


Likes: 2 | Dislike: 0


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Command and Conquer, Command & Conquer, Tiberian Dawn, C&C95, CnCNet

A GDI vs GDI Yet again against Ferret. Going, once again, for some hidden orca after 3 Refineries and Weapons Factory... just have to make sure I scout, so everything goes to plan.

Map: Fiord: https://forums.cncnet.org/index.php?topic=3138.0

CnCNet game downloads: https://cncnet.org/

CnCNet forum: https://forums.cncnet.org/

Tiberium Crystal War - GDI Mammoth Ingame!Tiberium Crystal War - GDI Mammoth Ingame!
00:00:53November 8, 2012, 5:19 am
Tiberium Crystal War - GDI Mammoth Ingame!

Channel: MultiPlayerForums & Total View: 497


Add Date: November 8, 2012, 5:19 am & Duration: 00:00:53


Likes: 7 | Dislike: 0


2.0 Version of the GDI Mammoth, with improved cannons and some new effects to the barrels

Let's Play C&C Tiberian Sun Part 31 - Destroy Mammoth Mk.II Prototype

Channel: Irwe3 & Total View: 3735


Add Date: May 19, 2012, 2:33 am & Duration: 00:16:43


Likes: 25 | Dislike: 1


Tags:

Let's, Play, Irwe, Irwe3, Gaming, Commentary, Game, Swedish, Finnish, Cake, Pie, First, Best, C&C, Command, Conquer, Command&conquer, Commandandconquer, And, Tiberian, Sun, Tiberiansun, Westwood, Mission, Part, Nod

Support me by donating! http://tinyurl.com/h7l4f8v
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Command & Conquer Tiberian Sun Hard - Nod - 17: A New Beginning 1/1

Channel: i CABAL i & Total View: 91050


Add Date: January 23, 2011, 8:58 pm & Duration: 00:17:09


Likes: 177 | Dislike: 14


Tags:

iCABALi, Command, Conquer, Tiberian, Sun, Hard, Nod, 17:, New, Beginning, 1/1

Part 1/1 of Nod 17: A New Beginning in my C&C Tiberian Sun - Hard walkthrough.

The final act is at hand. GDI will throw everything at you, so you'll want defense fast. There's plenty of Tiberium here, so I recommend at least 4 Harvesters.

They'll send Titans in groups of 6+, Disruptors in groups of 4 and the ocassional Mammoth Mk.II. Thankfully, 6 Artillery, a couple of Obelisks, infantry and your Cyborg Commando will deal with it. The Cyborg Commando will save you here, use infantry to soak up the Titan's fire, and then destroy with the Commando. The level offensively is ridiculously easy to be honest.

Sub APC your Commando to the NW, the first will probably just be to scout the front line of defense at this beacon (which is relatively weak). Retaliate with Ion Cannon and Cluster Missile after he dies and get another one out. This one should clear the sector. Clear the small blockade west of your base and start building some Tick Tanks and Artillery for the eastern beacon. Send your Artillery already defending your base to the Beacon and send the first ICBM here. Send the second to the NW after revealing the path along, a few escorts may be needed if you're worried, but generally it should be ok if your Commando is causing havoc in their base....

C&C Tiberian Sun - GDI Final Mission 18 - Final Conflict [Hard] 1080p

Channel: HDW - Hard Difficulty Walkthrough & Total View: 1196


Add Date: June 29, 2016, 9:54 pm & Duration: 02:07:35


Likes: 17 | Dislike: 2


Tags:

tiberian sun gdi mission 18, tiberian sun gdi mission 18 hard, gdi mission Final Conflict, Final Conflict hard, gdi Final Conflict, tiberian sun Final Conflict, tiberian sun gdi final mission, tiberian sun gdi last mission, let's play tiberian sun, tiberian sun walkthrough, tiberian sun gameplay, tiberian sun letsplay, tiberian sun, command & conquer, command and conquer tiberian sun, C&C, tiberium, tiberian, gdi, nod, kane nod, tiberium wars, rts

Command & Conquer: Tiberian Sun - GDI Final Mission 18 - Final Conflict on hard difficulty.

GDI campaign on hard difficulty: https://www.youtube.com/playlist?list=PLnCGGadjNmJzdoq13GeVHrdc9h1M2z_Zu
Nod campaign on hard difficulty: https://www.youtube.com/playlist?list=PLnCGGadjNmJzKTdYQ9zwANU2oZEarD0zh

More Tiberium!

Command & Conquer 4: Tiberian Twilight on hard: https://www.youtube.com/playlist?list=PLnCGGadjNmJxgCxBiw0fbdRqakR1o0C32
Command & Conquer 3: Kane's Wrath on hard: https://www.youtube.com/playlist?list=PLnCGGadjNmJzKZKXb6dduLL2Z9S-kwWdL
Command & Conquer 3: Tiberium Wars on hard: https://www.youtube.com/playlist?list=PLnCGGadjNmJzJB2uhH50cwTHLyFiP8Asa
Command & Conquer: Renegade (Commando Difficulty): https://www.youtube.com/playlist?list=PLnCGGadjNmJwWLrzUOWEG3c29SlB6zVbM

📀 All Command & Conquer games on hard difficulty: https://www.youtube.com/user/OnlyHardDifficulty/playlists?shelf_id=34&view=50&sort=dd

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Thanks for watching!

C&C95 - Mammoth tank pwn [CnCNet 5]C&C95 - Mammoth tank pwn [CnCNet 5]
00:02:26September 5, 2013, 4:39 am
C&C95 - Mammoth tank pwn [CnCNet 5]

Channel: CnCGoldOnline & Total View: 156


Add Date: September 5, 2013, 4:39 am & Duration: 00:02:26


Likes: 1 | Dislike: 0


weaveR vs Kane

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