Like our fan page for more!

Make Money From Home

design commentary - New Videos - Games Lords

SM64: Last Impact - Developer Commentary Playthrough - Gamble Game Gallery [14/18]

Channel: Kaze Emanuar & Total View: 6564


Add Date: October 17, 2017, 10:54 am & Duration: 00:13:14


Likes: 274 | Dislike: 6


Tags:

kaze emanuar, last impact, romhack, nintendo, fangame, super mario 64, mario 64, nintendo 64, developer commentary, gamble game gallery

We explore a casino whilst talking about game design philosophy. Mario is also in this video.
For more fangames, subscribe to this channel!
https://www.youtube.com/c/KazeEmanuar?sub_confirmation=1

Download the game from the release trailer:
https://www.youtube.com/watch?v=JG4PCVfu4qo

IN LIMBO! Doom 1 Episode 3 Design Commentary (Levels 9 & 7-8 END)

Channel: ellaguro & Total View: 313


Add Date: June 29, 2017, 9:33 pm & Duration: 00:25:02


Likes: 26 | Dislike: 0


Tags:

sandy petersen, tom hall, id software, doom (video game), level design

WELCOME welcome to the FINAL of a series of level design commentaries about Doom 1's 3rd episode by me for Doom's 20th... oh. well, at least i tried. levels 8 and 9 are by Sandy Petersen and 7 is by Tom Hall/Sandy Petersen

if you like this, check me out on twitter - @ellaguro or consider supporting me on patreon - http://www.patreon.com/ellaguro

look for more videos - perhaps on Doom 2 and Doom 1 Episode 4 and other games in the future! thank you!!

StarCraft II Design - Build Orders, Replays, and Economy Design

Channel: brownbear & Total View: 4583


Add Date: June 3, 2017, 6:00 am & Duration: 00:27:14


Likes: 159 | Dislike: 5


Tags:

sc2, starcraft 2, starcraft ii, starcraft, legacy of the void, heart of the swarm, wings of liberty, blizzard, blizzard entertainment, game design, design, commentary, brownbear, brownbeargaming, competitive multiplayer, rts, real time strategy, brood war, remastered, brood war remastered, david kim

Hey folks,

Welcome to brownbear's Summer of StarCraft! Over the next ten weeks I'll be airing a five-episode series dedicated to the design of competitive StarCraft II. Today's episode one - hope you enjoy!

If you enjoyed this video, I'd love it if you followed me here and on Twitter and Facebook to receive regular content updates. The relevant links are below. Thank you and see you next time!

Thanks,
brownbear

Facebook: https://www.facebook.com/brownbeargaming
Twitter: https://www.twitter.com/brownbear_47
YouTube: https://www.youtube.com/brownbeargaming
Twitch: https://www.twitch.tv/grizzlybrownbeargaming

Timestamps:
-- About Me (0:35)
-- What is Game Design? (1:42)
-- Player-Driven Nature of StarCraft (5:12)
-- Build Orders I: How StarCraft Feels (7:23)
-- Build Orders II: Decision Trees (12:30)
-- Build Orders III: Example: Adept / Phoenix (15:10)
-- Replay System (15:59)
-- Economy Design (20:36)
-- Legacy's Economy and Harassment Changes (25:32)

Special Thanks:
-- https://twitter.com/feardragon64 for reviewing and commenting on episode one’s script
-- https://twitter.com/olimoley for allowing use of replay footage from Olimoleague

Gaming Whales - Black Ops 3 Commentary (Microtransactions, Mobile Games, & More!) :D

Channel: Troll And Funny & Total View: 5


Add Date: April 27, 2017, 4:28 am & Duration: 00:08:27


Likes: 0 | Dislike: 0


Tags:

Call of Duty: Black Ops III, whales, whale, CoD BO3, RNG, mobile, gameplay, drifter, mobile game, Call of Duty: Black Ops III (Video Game), commentary, demographics, money maker, who are the whales, drift0r, big spender, free to play, gaming whales, gamer, loot, what is a gaming whale, BO3, driftor, black ops 3 gameplay, microtransactions, gaming whale, Call of Duty: Black Ops 3, how to monetize, blops 3, income

Gaming Whales - Black Ops 3 Commentary (Microtransactions, Mobile Games, & More!) :D
Gaming Whale might not be a term you have ever heard of before but it is becoming increasingly important to game design. It is pretty much essential to game design if you game has any sort of loot system, RNG, or microtransactions. So, today I want to identify what a gaming whale is, talk about who the whales are, and offer some opinions.

Second Channel:
Twitter:

I only use ASTRO Headsets. This link gives you 5% off in checkout:

Drift0r Scuf Controller:
Use coupon code "DRFT" for 5% off!

Drift0r Hoodies & Shirts:

My gaming Router is the Netduma R1:
Use code "DRFT" for $10 off!

All console gameplay captured with Elgato HD60 Pro:

Subscribe & More Videos: https://goo.gl/kuK9rJ
Thank for watching, Please Like Share And SUBSCRIBE!!!
#callofdutyblackopsiii, #whales

Gaming Whales - Black Ops 3 Commentary (Microtransactions, Mobile Games, & More!)

Channel: Drift0r & Total View: 42585


Add Date: April 15, 2017, 1:00 pm & Duration: 00:08:29


Likes: 2706 | Dislike: 74


Tags:

gaming whale, gaming whales, whale, whales, gamer, microtransactions, mobile, mobile game, RNG, loot, big spender, income, free to play, how to monetize, money maker, demographics, what is a gaming whale, who are the whales, Call of Duty: Black Ops 3, Call of Duty: Black Ops III (Video Game), Call of Duty: Black Ops III, blops 3, BO3, CoD BO3, black ops 3 gameplay, gameplay, commentary, drift0r, driftor, drifter

Gaming Whale might not be a term you have ever heard of before but it is becoming increasingly important to game design. It is pretty much essential to game design if you game has any sort of loot system, RNG, or microtransactions. So, today I want to identify what a gaming whale is, talk about who the whales are, and offer some opinions.

Second Channel: http://www.youtube.com/c/drift0rplays
Twitter: http://www.twitter.com/drift0r

I only use ASTRO Headsets. This link gives you 5% off in checkout: http://bit.ly/1NIzdQi

Drift0r Scuf Controller: http://scufgaming.com/shop/scufone/driftor-scuf-one/
Use coupon code "DRFT" for 5% off!

Drift0r Hoodies & Shirts: http://www.coregamewear.com/drift0r

My gaming Router is the Netduma R1: http://www.netduma.com/
Use code "DRFT" for $10 off!

All console gameplay captured with Elgato HD60 Pro: http://e.lga.to/DriftorAmazon

Banjo-Kazooie In-Depth Design Commentary: Part IBanjo-Kazooie In-Depth Design Commentary: Part I
00:21:34March 5, 2017, 10:01 am
Banjo-Kazooie In-Depth Design Commentary: Part I

Channel: brownbear & Total View: 4716


Add Date: March 5, 2017, 10:01 am & Duration: 00:21:34


Likes: 225 | Dislike: 3


Tags:

banjo, kazooie, banjo kazooie, rare, rareware, yooka, laylee, yooka-laylee, yooka laylee, playtonic, playtonic games, chris sutherland, gregg mayles, banjo-kazooie, banjo tooie, banjo-tooie, nuts and bolts, banjo-kazooie: nuts and bolts, gruntilda, game design, design commentary

Hey folks,

With Yooka-Laylee right around the corner, I figured this was the perfect time to an in-depth design commentary on Banjo-Kazooie, the game's "spiritual predecessor". This is part one of a (likely) four part series. Hope you folks enjoy!

Twitter: https://www.twitter.com/brownbear_47
Facebook: https://www.facebook.com/brownbeargaming

Timestamps:
-- Platform: 0:30
-- Introductory Cinematic and Box Art: 2:51
-- Tutorial: 5:18
-- Mumbo's Mountain: 8:47
-- Grunty's Lair and Future Payoffs: 13:01
-- Treasure Trove Cove: 14:40

References:
-- https://www.theguardian.com/technology/2015/mar/13/playtonic-rare-banjo-kazooie-project-ukelele (Rare work culture)
-- https://twitter.com/Ghoulyboy (Twitter of Gregg Mayles, designer on Banjo Kazooie, source of sketches)

Let's play (with commentary): Magica (Amstrad CPC)Let's play (with commentary): Magica (Amstrad CPC)
00:17:14December 31, 2016, 5:14 am
Let's play (with commentary): Magica (Amstrad CPC)

Channel: reidrac & Total View: 189


Add Date: December 31, 2016, 5:14 am & Duration: 00:17:14


Likes: 8 | Dislike: 1


Tags:

amstrad cpc, 8-bit, gamedev

I play the last game I released in 2016: Magica (Amstrad CPC).

I also share some comments about the game and the development process, although I didn't get too far playing the game!

You can download the game for free at:
https://www.usebox.net/jjm/magica/

You can watch Castaway let's play here:
https://www.youtube.com/watch?v=qe5AMxO9UH4

You can watch Golden Tail let's play here:
https://www.youtube.com/watch?v=Dsl_iRQ8XlQ

(the video was reviewed by YouTube and is OK now!)

Sacrament Level/Game Design Commentary pt. 2 (final)Sacrament Level/Game Design Commentary pt. 2 (final)
00:41:43December 22, 2016, 4:04 pm
Sacrament Level/Game Design Commentary pt. 2 (final)

Channel: ellaguro & Total View: 115


Add Date: December 22, 2016, 4:04 pm & Duration: 00:41:43


Likes: 8 | Dislike: 0


Tags:

doom 2, sacrament, level design

i rant about stuff pertaining to streaming and talking about games, also some talk about the design of map 13 of Sacrament

originally from a stream on my twitch channel from 9/30/2016 - http://www.twitch.tv/ellaguro

Director's commentary on INV8R (Part 1)Director's commentary on INV8R (Part 1)
00:18:07October 1, 2016, 7:07 am
Director's commentary on INV8R (Part 1)

Channel: dto-games & Total View: 68


Add Date: October 1, 2016, 7:07 am & Duration: 00:18:07


Likes: 3 | Dislike: 0


David O'Toole (that's me) comments on the design influences and game mechanics of INV8R http://dto.itch.io/inv8r

Sacrament Level/Game Design Commentary pt. 1Sacrament Level/Game Design Commentary pt. 1
01:52:52October 1, 2016, 12:39 am
Sacrament Level/Game Design Commentary pt. 1

Channel: ellaguro & Total View: 400


Add Date: October 1, 2016, 12:39 am & Duration: 01:52:52


Likes: 12 | Dislike: 0


Tags:

level design, doom, doom 2, sacrament

i talk in depth about what i find interesting and different about the design of maps 10-12 and bits of map 1 & 2 of Sacrament, one of my favorite Doom map sets

you can download Sacrament here: https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/sacrment

from a stream on my twitch channel - http://www.twitch.tv/ellaguro
if you like this, consider supporting me on patreon - http://www.patreon.com/ellaguro

[OneTake] Squad - Map '3 Kings' - WiP, Design Commentary/Ramble.

Channel: bouncyninja & Total View: 292


Add Date: August 20, 2016, 10:23 pm & Duration: 00:48:29


Likes: 10 | Dislike: 0


This took 30~hours to upload
00:00 About Me
00:30 Whats Squad?
01:19 Current Combined Arms Games
02:29 3Kings Spawn1
02:49 Squad FOBs (400m radius)
03:20 Map designed gameplay /3Kings Spawn2
04:19 Terrain material - road planning.
04:43 Heightmaps
05:16 Terrain material - test1
05:58 Pc Specs for UE4 LD
07:78 BluePrints - the struggle
08:24 UE4 vehicle game example material
08:40 Level bounds and level subsets level size
09:46 % of Progress of working areas
10:40
12:55 Edited Material and plans

All Out Of Spark - XB3001 Games Proposal - Final Product (No Commentary)

Channel: Michael Stones & Total View: 11


Add Date: May 20, 2016, 5:39 am & Duration: 00:20:43


Likes: 0 | Dislike: 0


A project myself and Joshua Hartley have worked on for UCLan Games Proposal. I was in charge of level design and game mechanics and josh in charge of art direction and concept design.


Michael Stones - Level Design/ Mechanics
Joshua Hartley - Concept Art/ Materials
NRW Audio - Sound/Music

All Out Of Spark - XB3001 Games Proposal - Final Product (with commentary)

Channel: Michael Stones & Total View: 29


Add Date: May 9, 2016, 3:44 am & Duration: 00:24:44


Likes: 0 | Dislike: 0


A project myself and Joshua Hartley have worked on for UCLan Games Proposal. I was in charge of level design and game mechanics and josh in charge of art direction and concept design.


Michael Stones - Level Design/ Mechanics
Joshua Hartley - Concept Art/ Materials
NRW Audio - Sound/Music

5 Books On GAME DESIGN You Should Read ➣ RagnarRox • Gameplay Commentary (Skyrim Archery)

Channel: RagnarRox & Total View: 14443


Add Date: November 7, 2015, 5:00 pm & Duration: 00:06:59


Likes: 721 | Dislike: 5


Tags:

Video Game Design (Field Of Study), The Elder Scrolls V: Skyrim (Video Game), Reading (Quotation Subject), Video Game (Industry), Books, Gameplay, Commentary, Gameplay Commentary, RagnarRox, Rules of Play, The Art of Game Design, Level Up!, A Theory of Fun for Game Design, Game Design Workshop, Jesse Schell, Scott Rogers, Tracy Fullerton, Katie Salen, Eric Zimmerman, Archery, Literature, Game Development, Ragnar, Ragnarox, Ragnar Rox, RagnarRoxx, Roxx

"Are there any good books on Game Design you would recommend, Rag?" is a question I get asked from time to time.

"Yes." is the answer. Here are 5 I can highly recommend for various reasons.

1. Rules of Play: Game Design Fundamentals (Katie Salen, Eric Zimmerman)
ISBN-10: 0262240459
ISBN-13: 978-0262240451

2. The Art of Game Design: A Book of Lenses (Jesse Schell)
ISBN-10: 1466598646
ISBN-13: 978-1466598645

3. Level Up!: The Guide to Great Video Game Design (Scott Rogers)
ISBN-10: 1118877160
ISBN-13: 978-1118877166

4. A Theory of Fun for Game Design (Ralph Koster)
ISBN-10: 1932111972
ISBN-13: 978-1932111972

5. Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Tracy Fullerton)
ISBN-13: 978-1482217162
ISBN-10: 1482217163

In the background of this commentary, you see my friend Joji owning an entire dungeon in Skyrim with his bow - like a trve Viking.
Go check out his RPG guides and lore videos on his channel Joji Here:
https://www.youtube.com/channel/UCH-SI1YuXLyAaCdR2NJKRlA
And follow and watch his chill Twitch Stream:
http://www.twitch.tv/JojiHere

If you want to support me with the show, please visit...

Homesick Game not a regular gameplay Homesick Commentary on Game Design

Channel: TheChuckFiles & Total View: 67


Add Date: August 28, 2015, 11:49 pm & Duration: 00:16:04


Likes: 3 | Dislike: 0


Tags:

thechuckfiles, Homesick review, Aesthetics of play, Game aesthetics, 3D Realms (Video Game Developer), lucky pause, adventure games, Unreal Engine (Video Game Engine Family), Homesick Game, Homesick Gameplay, Homesick Commentary, gameplay, Game Design, game, homesick, ps3, games

Please watch: "Dark Souls Guiding Principles - How Dark Souls talks to players"
https://www.youtube.com/watch?v=Zai8MwNvtaY
-~-~~-~~~-~~-~-

I picked Homesick the Game to make my first gameplay commentary where I speak about Game Design. This Homesick Commentary is the first video in a series of game design tutorials and commentaries. This video covers the first commentary on game design for the 3D puzzle video game Homesick.

The main Game design topic covered in this video is Aesthetics of Play. Here is a list of some of the main Aesthetics of Play:

SENSATION - Game as sense-pleasure
FANTASY - Game as make-believe
NARRATIVE - Game as drama
CHALLENGE - Game as obstacle course
FELLOWSHIP - Game as social framework
DISCOVERY - Game as uncharted territory
EXPRESSION - Game as self-discovery
SUBMISSION - Game as pastime

The list was borrowed from the following video:
https://www.youtube.com/watch?v=oXaDQTziXtI

Here is the author of the game Homesick:
http://www.luckypause.com/

The Future of Art Design in Gaming | Commentary

Channel: MichiganerE & Total View: 16


Add Date: May 7, 2015, 7:19 pm & Duration: 00:02:51


Likes: 3 | Dislike: 0


Gameplay: Mafia II

My Twitter:
https://twitter.com/michiganere

★L u lF lF Yx Hobby Designer und Commentary Gaming Channel★Kanal Vorstellung★

Channel: Yolotoast & Total View: 122


Add Date: February 25, 2015, 1:07 pm & Duration: 00:03:01


Likes: 6 | Dislike: 0


Tags:

MRKaktus, Hobby (Interest), YX Energi (Business Operation), Channel, Fashion, New, Disney, Playthrough, Youtube, Video Game (Industry), Discovery, Industry (Organization Sector), L u lF lF Yx, News, Disney Channel, Channel Icon, History, Intro, Hobby Designer, New Channel, Welcome, Stars, Icons, Discovery Channel, New Icon, Operation (Game)

★-----------------------------­------------------------------­--------------------------★
L u lF lF Yx Skype : toniiilp
L u lF lF Yx Kanal
:https://www.youtube.com/channel/UCUagrrKEUvxRCc5hsDoIA4Q
Facebook :https://www.facebook.com/MRKaktusLP?ref=hl

PC Daten
Prozessor Intel(R) Core (TM) i5-4670 CPU @ 3.40GHz

RAM 8,00G

GPU: GeForce 760

C Festplatte 111 GB

HD Festplatte 931

★-----------------------------­------------------------------­--------------------------★

Doctor Who: The Adventure Games - Walkthrough No Commentary - Part 1 [Blood of the Cybermen]

Channel: GamingIsFun & Total View: 964


Add Date: January 5, 2015, 4:25 am & Duration: 00:32:30


Likes: 10 | Dislike: 0


Tags:

gameplay, walkthrough, commentary, gamingisfun, gaming, fun, let's, play, 1080p, subtitles, High-definition Television (Accommodation Feature), Adventure (TV Genre), Video Game (Industry), Role-playing Game (Game Genre), Industry (Organization Sector), Playthrough, Trailer, Playthrough Part, Mission, Doctor Who (TV Program), matt smith, blood of cyberman, Doctor Who: The Adventure Games (Video Game Series)

Production:

The games were commissioned by Simon Nelson and Rosie Allimonos of BBC Vision. Phil Ford was selected to write because of his experience in writing for Doctor Who and The Sarah Jane Adventures, including writing the Dreamland animated Doctor Who series.

Phil Ford and James Moran wrote the scripts, and Charles Cecil worked on the game design. The Games were created by Sumo Digital with Will Tarratt as lead designer. Composer of the revived series of Doctor Who Murray Gold has provided music for The Adventure Games. Executive producers of the 2010 series of the show Steven Moffat, Piers Wenger and Beth Willis, along with BBC Wales Interactive's Anwen Aspden and video game creator Charles Cecil all serve as executive producers of the interactive episodes. Producer and voice director was Gary Russell who had previously directed the animated serials The Infinite Quest and Dreamland.

As of February 2012, The Adventure Games have been shelved, with the BBC instead focusing on projects such as The Eternity Clock.
_____________________________________________________

TWITTER: https://twitter.com/gifyouchan
FACEBOOK: https://www.facebook.com/gifyouchannel/timeline
VK: https://vk.com/gifyouchan
SUBSCRIBE:...

Computer Games Design - CommentaryComputer Games Design - Commentary
00:08:19December 4, 2014, 6:26 pm
Computer Games Design - Commentary

Channel: Abbie Edwards & Total View: 7


Add Date: December 4, 2014, 6:26 pm & Duration: 00:08:19


Likes: 0 | Dislike: 0


Tags:

Video Game Design (Field Of Study), Games (TV Genre), Computer (Industry), Video Game (Industry), Design (Industry)

Computer Games Design - Commentary

Human Resources Design CommentaryHuman Resources Design Commentary
00:11:10October 10, 2014, 11:17 am
Human Resources Design Commentary

Channel: Uber Entertainment & Total View: 68717


Add Date: October 10, 2014, 11:17 am & Duration: 00:11:10


Likes: 865 | Dislike: 73


Kickstart the game now!
https://www.kickstarter.com/projects/659943965/human-resources-an-apocalyptic-rts-game

Check out the game on the web:
http://www.uberent.com/humanresources

Also, here's a special note to Planetary Annihilation fans: https://www.kickstarter.com/projects/659943965/planetary-annihilation-a-next-generation-rts/posts/1005150

Making a video game in 48 hours - CommentaryMaking a video game in 48 hours - Commentary
00:42:51September 6, 2014, 6:04 pm
Making a video game in 48 hours - Commentary

Channel: Shaun Spalding & Total View: 32296


Add Date: September 6, 2014, 6:04 pm & Duration: 00:42:51


Likes: 252 | Dislike: 5


Tags:

Game Maker (Video Game Engine), Game Development, Indie Games, Indie, Games, Tutorial, Information, Learning, Tutorial Series, Game Maker Studio, Steam, iOS, Android, HTML5, Windows, Making Games, How to make games, Basics, Ludum Dare (Video Game Publisher), Ludum Dare, 48 hours, game jam, rapid development

VIDEO TOPIC TIME INDEX:
Introduction: 0:00
The Game Idea: 3:05
Prototyping: 7:15
Level Design: 15:20
Testing: 21:40
Stress and Decisions: 24:20
Presentation & Menus: 27:50
Character Art, etc: 30:55
Music & Sound: 32:00
Finishing Up 35:20
Conclusions: 39:20

This is a commentary video on my Ludum Dare 30 timelapse footage. I decided to just talk for a "while" (I planned 10 minutes, ended up as 40) about what it was like to make something in that time frame and to hopefully give an insight on how the process of making and finishing something looks.

Now get out there, enter game jams or whatever and make video games!

If you find my work useful please do consider supporting me on Patreon:
http://www.patreon.com/shaunjs

my livestream:
http://www.twitch.tv/shaunjs

Gaming on YouTube | Titanfall | CommentaryGaming on YouTube | Titanfall | Commentary
00:14:07September 3, 2014, 1:30 pm
Gaming on YouTube | Titanfall | Commentary

Channel: ATOMP & Total View: 47


Add Date: September 3, 2014, 1:30 pm & Duration: 00:14:07


Likes: 3 | Dislike: 0


Tags:

pewdiepie, eatmydiction, Valve, stream, partnership, funny, tokentheblack, fun, gamer, YouTube, Seananners, gaming, Freedommcn, games, game, origin, steam, brawndo, Original, Freedom, twitch

I give commentating a try

What is titanfall ?

Crafted by one of the co-creators of Call of Duty and other key developers behind the Call of Duty franchise, Titanfall is among the most highly anticipated games of 2014, having been shrouded in mystery for nearly three years. The visionaries at Respawn have drawn inspiration from their proven experience in first-person action gaming, and are building on that pedigree by taking a new approach to game design and creating an all-new universe with Titanfall.

Want to buy titanfall ?

http://www.titanfall.com/

Want to follow me on Twitter ?

https://twitter.com/DocBrawndo

Wamt to like my Facebook page ?

https://www.facebook.com/blackpandaballs

Want to follow me on Twitch ?

https://www.twitch.tv/tokentheblack


Want to partner with freedom ?

https://www.freedom.tm

Twilight Struggle Gameplay CommentaryTwilight Struggle Gameplay Commentary
01:04:42July 6, 2014, 10:01 pm
Twilight Struggle Gameplay Commentary

Channel: Twilight Struggle & Total View: 21845


Add Date: July 6, 2014, 10:01 pm & Duration: 01:04:42


Likes: 47 | Dislike: 9


Tags:

Twilight Struggle (Game), Gameplay, Commentary, Board Game (Game Genre), GMT Games (Game Publisher), Cold War (Military Conflict)

Commentary of a game of Twilight Struggle from the American player's perspective.

Played using the Twilight Stuggle module for the Vassal game engine.

Original game design by Ananda Gupta and Jason Matthews.

Published by GMT Games in 2005.

Questions, comments and feedback are welcome!

More about Twilight Struggle @ http://www.boardgamegeek.com/boardgame/12333/twilight-struggle

Little Monsters' Grand Adventure - Design Commentary 001

Channel: Alpha Revolver Games & Total View: 244


Add Date: April 8, 2014, 4:20 am & Duration: 00:22:41


Likes: 2 | Dislike: 0


Tags:

Alpha Revolver, ARG, Monstrum Game, Monstrum, IOS game, pet simulation

Email us at: [email protected]
Check out our Development Blog at: http://alpharevolvergames.com/
Check out Our Gaming Community: http://www.alpharevolver.com/

The Stanley Parable - The Game Design Ending - Walkthrough [1080p HD] - No Commentary

Channel: Maxim Gaudette-Blais & Total View: 3842


Add Date: February 12, 2014, 1:25 am & Duration: 00:10:51


Likes: 3 | Dislike: 0


Tags:

The Stanley Parable (Video Game), indie game, ending, walkthrough, playthrough, 1080p, no commentary, galactic cafe game, narrator, the game design ending, game design, Gameplay

Only pure gameplay walkthrough (no commentary).
Enjoy, Follow and Share!

The Stanley Parable (The Game Design Ending) Walkthrough No Commentary, Only Pure Gameplay Playthrough.

Playlist: http://www.youtube.com/playlist?list=PL986Tnip6FaNRO_-UJCp2ut2CxczeCb-0

For a Complete Guide to the Stanley Parable (all credits to Emeal4Dinner) : http://steamcommunity.com/sharedfiles/filedetails/?id=186880524

Doom 1 Episode 2 Design Commentary (Levels 1-3)Doom 1 Episode 2 Design Commentary (Levels 1-3)
00:34:18November 23, 2013, 6:53 am
Doom 1 Episode 2 Design Commentary (Levels 1-3)

Channel: ellaguro & Total View: 848


Add Date: November 23, 2013, 6:53 am & Duration: 00:34:18


Likes: 14 | Dislike: 0


Tags:

Doom (Video Game), liz ryerson, FPS Design, Sandy Petersen, level design, Game Design (Field Of Study), Tom Hall

please watch in HD! part 1 of a series of level design commentary about Doom's 2nd episode by me for Doom's 20th Anniversary. levels 1-3 are by Tom Hall/Sandy Petersen

Doom Episode 1 Design Commentary (Levels 4-5)Doom Episode 1 Design Commentary (Levels 4-5)
00:24:04October 18, 2013, 3:20 am
Doom Episode 1 Design Commentary (Levels 4-5)

Channel: ellaguro & Total View: 1607


Add Date: October 18, 2013, 3:20 am & Duration: 00:24:04


Likes: 32 | Dislike: 0


Tags:

Doom (Video Game), John Romero (Game Designer), Tom Hall, FPS Design, liz ryerson, level design, Game Design (Field Of Study)

now in HD! part 2 of a series of level design commentary about Doom's 1st episode by me for Doom's 20th Anniversary. level 4 is by Tom Hall/John Romero and 5 is by John Romero.

Doom Episode 1 Design Commentary (Levels 1-3)Doom Episode 1 Design Commentary (Levels 1-3)
00:29:02October 17, 2013, 6:54 am
Doom Episode 1 Design Commentary (Levels 1-3)

Channel: ellaguro & Total View: 3950


Add Date: October 17, 2013, 6:54 am & Duration: 00:29:02


Likes: 73 | Dislike: 1


Tags:

Doom (Video Game), John Romero (Game Designer), liz ryerson, FPS Design, level design, Game Design (Field Of Study)

some sort of design commentary about the first three levels of doom 1 episode 1 for doom's 20th birthday.
corrections: the GDC vault talk i mentioned is from 2011 and is here: http://www.gdcvault.com/play/1014627/Classic-Game-Postmortem
& Doom's default resolution was 320x200, not whatever i said

TF2 Gameplay Commentary: Game Design RantTF2 Gameplay Commentary: Game Design Rant
00:09:35September 3, 2012, 10:44 pm
TF2 Gameplay Commentary: Game Design Rant

Channel: R3XR4TH & Total View: 131


Add Date: September 3, 2012, 10:44 pm & Duration: 00:09:35


Likes: 3 | Dislike: 0


Tags:

R3XR4TH, gameplay, commentary, video, game, gaming, entertainment, team, fortress, tf2, payload, spy, sniper, backstab, headshot, rant, design, rexrath, rexwrath, rex, rath, wrath, r3x, r4th, Team Fortress 2 (Video Game)

Hello again everybody, I'm bringing you all yet another TF2 Gameplay Commentary and this time, I'm on a rant about game design and how to teach a player how to play the game. Also a small rant on Windows Sound Recorder. Anyway, if you like the video, hit the like button, and if you want to stay informed of any new videos I post, please subscribe!

Left 4 Dead - Part 8: Designing a Game! "Narwhal Commentary"

Channel: SeaNarwal & Total View: 16


Add Date: June 23, 2012, 12:13 am & Duration: 00:03:23


Likes: 0 | Dislike: 0


Tags:

Left, Dead, Xbox360, Xbox, 360, SpaceTopGames, Space, Top, Games, NGW, STG, NextGenWalkthroughs, Next, Gen, Walkthroughs, MarioDragon, GenaralSkar, Pistols, Random, Difficulties, Easy, Normal, Advanced, Expert, Walkthrough, Story, Guide, Tutorial, Campaign, Narwhal, Commentary

Thanks for watching!
Make sure you subscribe!
Twitter: https://twitter.com/#!/SeaNarwal

Tags:
Left Dead Xbox360 Xbox 360 PC SpaceTopGames Space Top Games NGW STG NextGenWalkthroughs Next Gen Walkthroughs MarioDragon GenaralSkar No Pistols Random Difficulties Easy Normal Advanced Expert Walkthrough Story Guide Tutorial Campaign Narwhal Commentary

Left Dead Xbox360 Xbox 360 PC SpaceTopGames Space Top Games NGW STG NextGenWalkthroughs Next Gen Walkthroughs MarioDragon GenaralSkar No Pistols Random Difficulties Easy Normal Advanced Expert Walkthrough Story Guide Tutorial Campaign Narwhal Commentary

Left Dead Xbox360 Xbox 360 PC SpaceTopGames Space Top Games NGW STG NextGenWalkthroughs Next Gen Walkthroughs MarioDragon GenaralSkar No Pistols Random Difficulties Easy Normal Advanced Expert Walkthrough Story Guide Tutorial Campaign Narwhal Commentary

Black Ops Commentary- Introducing Myself + I'm A Game Designer

Channel: Sparkey916 & Total View: 116


Add Date: May 2, 2012, 7:57 am & Duration: 00:02:40


Likes: 4 | Dislike: 0


Tags:

CyberLink PowerDirector, the one, cod, call of duty, waw, noob, bomb, mincraft, pocket, edition, Modern, Call Duty, Mw2, Cod4, Montage, Youcam, Montage (filmmaking), Cod5, Gameplay, Xbox, Duty Modern, World, Scope, ios, android, ipad, ipod, display, recorder, Android (operating System), Ps3, Zombies, Phone, Mobile, Cell, Nokia, Cod6, Duty World, Ward, Multiplayer, Infinity, Map, Apple, Touch, Review, ttg, tazor, tactical, cookies

Leave a like, comment, or subsribe if you enjoyed;all profits goes to the Help Someone Pronounce Shit Correctly foundation.




Extratags: tank samsung microsoft points machinima respawn advanced uav appvirus wizard nerd runescape ice rage modern combat 3 mc3 swamp shi no numa kino der toten wireless pokemon lego epic first time someone mobile verizon tutorial subscribe

BF3 Commentary - Video Game Design + Temple HubBF3 Commentary - Video Game Design + Temple Hub
00:08:44April 2, 2012, 9:14 pm
BF3 Commentary - Video Game Design + Temple Hub

Channel: IAmPattyJack & Total View: 184


Add Date: April 2, 2012, 9:14 pm & Duration: 00:08:44


Likes: 6 | Dislike: 0


Tags:

battlefield 3, bf3, commentary, gameplay, game, play, templehub, temple, hub, video game, first, person, shooter, fps, gaming, bf2, patty-jack, pattyjack, patty, jack

Become a member of the PATTY-PLATOON! Follow me on these accounts!

TWITTER: http://twitter.com/Patty_Jack

FACEBOOK: http://www.facebook.com/IAmPattyJack

INTRO MUSIC BY: http://www.youtube.com/user/EUGENE884

Make Money From Home

About Games Lords:

Games Lords website are focus in all related to games, If you want to find any gameplay or information about any types of PC gamaes or mobile , here you can find them! You got stuck in some game and you need to find help how to pass a level? Then Games Lords is what you need! And its all FREE!Bookmark us because we know you will need us!Thank you and welcome to the Games Lords!

DMCA: GamesLords is a search engine focus on video games! We don't host videos / images on our server! All videos and images is given / hosted by Youtube or Google, We use Youtube API to show videos on our website. The videos on our websites is not created by us, if a Youtuber don't want his videos on our network he can contact us or contact Youtube to don't allow his videos on Youtube API.