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design commentary - New Videos - Games Lords

IN LIMBO! Doom 1 Episode 3 Design Commentary (Levels 9 & 7-8 END)

Channel: ellaguro & Total View: 281


Add Date: June 29, 2017, 9:33 pm & Duration: 00:25:02


Likes: 24 | Dislike: 0


Tags:

sandy petersen, tom hall, id software, doom (video game), level design

WELCOME welcome to the FINAL of a series of level design commentaries about Doom 1's 3rd episode by me for Doom's 20th... oh. well, at least i tried. levels 8 and 9 are by Sandy Petersen and 7 is by Tom Hall/Sandy Petersen

if you like this, check me out on twitter - @ellaguro or consider supporting me on patreon - http://www.patreon.com/ellaguro

look for more videos - perhaps on Doom 2 and Doom 1 Episode 4 and other games in the future! thank you!!

Gaming Whales - Black Ops 3 Commentary (Microtransactions, Mobile Games, & More!) :D

Channel: Troll And Funny & Total View: 4


Add Date: April 27, 2017, 4:28 am & Duration: 00:08:27


Likes: 0 | Dislike: 0


Tags:

Call of Duty: Black Ops III, whales, whale, CoD BO3, RNG, mobile, gameplay, drifter, mobile game, Call of Duty: Black Ops III (Video Game), commentary, demographics, money maker, who are the whales, drift0r, big spender, free to play, gaming whales, gamer, loot, what is a gaming whale, BO3, driftor, black ops 3 gameplay, microtransactions, gaming whale, Call of Duty: Black Ops 3, how to monetize, blops 3, income

Gaming Whales - Black Ops 3 Commentary (Microtransactions, Mobile Games, & More!) :D
Gaming Whale might not be a term you have ever heard of before but it is becoming increasingly important to game design. It is pretty much essential to game design if you game has any sort of loot system, RNG, or microtransactions. So, today I want to identify what a gaming whale is, talk about who the whales are, and offer some opinions.

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#callofdutyblackopsiii, #whales

I got trolled!!! ( Happy wheels game play now and commentary ) #7 ( Internet free games )

Channel: The Maniac TV & Total View: 48


Add Date: April 25, 2017, 3:11 am & Duration: 00:16:45


Likes: 5 | Dislike: 0


Tags:

I got trolled( Happy wheels gameplay and commentary ), happy wheels, happy wheels gameplay, happy, wheels, gameplay, i got trolled, troll, trolled, got trolled, got trolled in happy wheels, trolling in happy wheels, getting trolled, trolling in happy wheels game, happy wheels video game, hapy, whels, the maniac, the_maniacYT, the, maniac, happy wheels gameplay #7, happy wheels troll level, troll level, trolling level, happy wheels game play now, gaming, commentary, guide, walkthrough

Please watch: "Stick Cricket 2 ios Gameplay"
https://www.youtube.com/watch?v=WkiDabYXdTc
-~-~~-~~~-~~-~-

I got trolled( Happy wheels gameplay and commentary )

Hey what is up lads its me the maniac and today we will play Happy Wheels ! I got trolled in happy wheels !!

Enjoy !

Swordigo Gameplay - https://youtu.be/i24h_rlp8U8

Mousebot Gameplay - https://youtu.be/dlHHpU2v_Gc

Chicken scream gameplay - https://youtu.be/M5vD0NzPPfw

Bacon Escape - https://youtu.be/TsoSWFrNW3U

Become A MANIAC :
➤https://goo.gl/IQrdTF

Check out GamingwithPaul :
➤https://goo.gl/3uMUSp

Click here for my previous Video :
➤ https://youtu.be/SJC1NeRFDvw

Check my Playlists :
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Subscribe NOW !

What is Happy wheels ???
Happy Wheels is a ragdoll physics-based browser game developed and published by Fancy Force. Created by video game designer Jim Bonacci in 2010, the game features several player characters, who use different, sometimes atypical, vehicles to traverse the game's many levels. The game is best known for its graphic violence and the amount of user-generated content its players produce on a...

Gaming Whales - Black Ops 3 Commentary (Microtransactions, Mobile Games, & More!)

Channel: Drift0r & Total View: 42114


Add Date: April 15, 2017, 1:00 pm & Duration: 00:08:29


Likes: 2698 | Dislike: 74


Tags:

gaming whale, gaming whales, whale, whales, gamer, microtransactions, mobile, mobile game, RNG, loot, big spender, income, free to play, how to monetize, money maker, demographics, what is a gaming whale, who are the whales, Call of Duty: Black Ops 3, Call of Duty: Black Ops III (Video Game), Call of Duty: Black Ops III, blops 3, BO3, CoD BO3, black ops 3 gameplay, gameplay, commentary, drift0r, driftor, drifter

Gaming Whale might not be a term you have ever heard of before but it is becoming increasingly important to game design. It is pretty much essential to game design if you game has any sort of loot system, RNG, or microtransactions. So, today I want to identify what a gaming whale is, talk about who the whales are, and offer some opinions.

Second Channel: http://www.youtube.com/c/drift0rplays
Twitter: http://www.twitter.com/drift0r

I only use ASTRO Headsets. This link gives you 5% off in checkout: http://bit.ly/1NIzdQi

Drift0r Scuf Controller: http://scufgaming.com/shop/scufone/driftor-scuf-one/
Use coupon code "DRFT" for 5% off!

Drift0r Hoodies & Shirts: http://www.coregamewear.com/drift0r

My gaming Router is the Netduma R1: http://www.netduma.com/
Use code "DRFT" for $10 off!

All console gameplay captured with Elgato HD60 Pro: http://e.lga.to/DriftorAmazon

WELCOME TO HELL! Doom 1 Episode 3 Design Commentary (Levels 1-3)

Channel: ellaguro & Total View: 772


Add Date: April 10, 2017, 12:49 am & Duration: 00:30:02


Likes: 29 | Dislike: 0


Tags:

Doom, level design, id software, Tom Hall, Sandy Petersen

welcome welcome welcome of to part 1 of a series of level design commentaries about Doom's 3rd episode by me for Doom's 20th... oh. well, at least i tried. levels 1 + 2 are by Sandy Petersen, and 3 is by Tom Hall/Sandy Petersen

the link to the Evolution of the Wad stream i mentioned about Sandy Petersen is here: https://www.doomworld.com/forum/topic/93606-evolution-of-the-wad-a-show-about-doom-mapping/#comment-1735372

if you like this, check me out on twitter - @ellaguro or consider supporting me on patreon - http://www.patreon.com/ellaguro

Banjo-Kazooie In-Depth Design Commentary: Part IBanjo-Kazooie In-Depth Design Commentary: Part I
00:21:34March 5, 2017, 10:01 am
Banjo-Kazooie In-Depth Design Commentary: Part I

Channel: brownbear & Total View: 4553


Add Date: March 5, 2017, 10:01 am & Duration: 00:21:34


Likes: 220 | Dislike: 3


Tags:

banjo, kazooie, banjo kazooie, rare, rareware, yooka, laylee, yooka-laylee, yooka laylee, playtonic, playtonic games, chris sutherland, gregg mayles, banjo-kazooie, banjo tooie, banjo-tooie, nuts and bolts, banjo-kazooie: nuts and bolts, gruntilda, game design, design commentary

Hey folks,

With Yooka-Laylee right around the corner, I figured this was the perfect time to an in-depth design commentary on Banjo-Kazooie, the game's "spiritual predecessor". This is part one of a (likely) four part series. Hope you folks enjoy!

Twitter: https://www.twitter.com/brownbear_47
Facebook: https://www.facebook.com/brownbeargaming

Timestamps:
-- Platform: 0:30
-- Introductory Cinematic and Box Art: 2:51
-- Tutorial: 5:18
-- Mumbo's Mountain: 8:47
-- Grunty's Lair and Future Payoffs: 13:01
-- Treasure Trove Cove: 14:40

References:
-- https://www.theguardian.com/technology/2015/mar/13/playtonic-rare-banjo-kazooie-project-ukelele (Rare work culture)
-- https://twitter.com/Ghoulyboy (Twitter of Gregg Mayles, designer on Banjo Kazooie, source of sketches)

Sacrament Level/Game Design Commentary pt. 2 (final)Sacrament Level/Game Design Commentary pt. 2 (final)
00:41:43December 22, 2016, 4:04 pm
Sacrament Level/Game Design Commentary pt. 2 (final)

Channel: ellaguro & Total View: 112


Add Date: December 22, 2016, 4:04 pm & Duration: 00:41:43


Likes: 8 | Dislike: 0


Tags:

doom 2, sacrament, level design

i rant about stuff pertaining to streaming and talking about games, also some talk about the design of map 13 of Sacrament

originally from a stream on my twitch channel from 9/30/2016 - http://www.twitch.tv/ellaguro

Sacrament Level/Game Design Commentary pt. 1Sacrament Level/Game Design Commentary pt. 1
01:52:52October 1, 2016, 12:39 am
Sacrament Level/Game Design Commentary pt. 1

Channel: ellaguro & Total View: 390


Add Date: October 1, 2016, 12:39 am & Duration: 01:52:52


Likes: 12 | Dislike: 0


Tags:

level design, doom, doom 2, sacrament

i talk in depth about what i find interesting and different about the design of maps 10-12 and bits of map 1 & 2 of Sacrament, one of my favorite Doom map sets

you can download Sacrament here: https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/sacrment

from a stream on my twitch channel - http://www.twitch.tv/ellaguro
if you like this, consider supporting me on patreon - http://www.patreon.com/ellaguro

All Out Of Spark - XB3001 Games Proposal - Final Product (No Commentary)

Channel: Michael Stones & Total View: 11


Add Date: May 20, 2016, 5:39 am & Duration: 00:20:43


Likes: 0 | Dislike: 0


A project myself and Joshua Hartley have worked on for UCLan Games Proposal. I was in charge of level design and game mechanics and josh in charge of art direction and concept design.


Michael Stones - Level Design/ Mechanics
Joshua Hartley - Concept Art/ Materials
NRW Audio - Sound/Music

All Out Of Spark - XB3001 Games Proposal - Final Product (with commentary)

Channel: Michael Stones & Total View: 28


Add Date: May 9, 2016, 3:44 am & Duration: 00:24:44


Likes: 0 | Dislike: 0


A project myself and Joshua Hartley have worked on for UCLan Games Proposal. I was in charge of level design and game mechanics and josh in charge of art direction and concept design.


Michael Stones - Level Design/ Mechanics
Joshua Hartley - Concept Art/ Materials
NRW Audio - Sound/Music

5 Books On GAME DESIGN You Should Read ➣ RagnarRox • Gameplay Commentary (Skyrim Archery)

Channel: RagnarRox & Total View: 13768


Add Date: November 7, 2015, 5:00 pm & Duration: 00:06:59


Likes: 695 | Dislike: 5


Tags:

Video Game Design (Field Of Study), The Elder Scrolls V: Skyrim (Video Game), Reading (Quotation Subject), Video Game (Industry), Books, Gameplay, Commentary, Gameplay Commentary, RagnarRox, Rules of Play, The Art of Game Design, Level Up!, A Theory of Fun for Game Design, Game Design Workshop, Jesse Schell, Scott Rogers, Tracy Fullerton, Katie Salen, Eric Zimmerman, Archery, Literature, Game Development, Ragnar, Ragnarox, Ragnar Rox, RagnarRoxx, Roxx

"Are there any good books on Game Design you would recommend, Rag?" is a question I get asked from time to time.

"Yes." is the answer. Here are 5 I can highly recommend for various reasons.

1. Rules of Play: Game Design Fundamentals (Katie Salen, Eric Zimmerman)
ISBN-10: 0262240459
ISBN-13: 978-0262240451

2. The Art of Game Design: A Book of Lenses (Jesse Schell)
ISBN-10: 1466598646
ISBN-13: 978-1466598645

3. Level Up!: The Guide to Great Video Game Design (Scott Rogers)
ISBN-10: 1118877160
ISBN-13: 978-1118877166

4. A Theory of Fun for Game Design (Ralph Koster)
ISBN-10: 1932111972
ISBN-13: 978-1932111972

5. Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Tracy Fullerton)
ISBN-13: 978-1482217162
ISBN-10: 1482217163

In the background of this commentary, you see my friend Joji owning an entire dungeon in Skyrim with his bow - like a trve Viking.
Go check out his RPG guides and lore videos on his channel Joji Here:
https://www.youtube.com/channel/UCH-SI1YuXLyAaCdR2NJKRlA
And follow and watch his chill Twitch Stream:
http://www.twitch.tv/JojiHere

If you want to support me with the show, please visit...

Homesick Game not a regular gameplay Homesick Commentary on Game Design

Channel: TheChuckFiles & Total View: 67


Add Date: August 28, 2015, 11:49 pm & Duration: 00:16:04


Likes: 3 | Dislike: 0


Tags:

thechuckfiles, Homesick review, Aesthetics of play, Game aesthetics, 3D Realms (Video Game Developer), lucky pause, adventure games, Unreal Engine (Video Game Engine Family), Homesick Game, Homesick Gameplay, Homesick Commentary, gameplay, Game Design, game, homesick, ps3, games

Please watch: "Dark Souls Guiding Principles - How Dark Souls talks to players"
https://www.youtube.com/watch?v=Zai8MwNvtaY
-~-~~-~~~-~~-~-

I picked Homesick the Game to make my first gameplay commentary where I speak about Game Design. This Homesick Commentary is the first video in a series of game design tutorials and commentaries. This video covers the first commentary on game design for the 3D puzzle video game Homesick.

The main Game design topic covered in this video is Aesthetics of Play. Here is a list of some of the main Aesthetics of Play:

SENSATION - Game as sense-pleasure
FANTASY - Game as make-believe
NARRATIVE - Game as drama
CHALLENGE - Game as obstacle course
FELLOWSHIP - Game as social framework
DISCOVERY - Game as uncharted territory
EXPRESSION - Game as self-discovery
SUBMISSION - Game as pastime

The list was borrowed from the following video:
https://www.youtube.com/watch?v=oXaDQTziXtI

Here is the author of the game Homesick:
http://www.luckypause.com/

The Future of Art Design in Gaming | Commentary

Channel: MichiganerE & Total View: 16


Add Date: May 7, 2015, 7:19 pm & Duration: 00:02:51


Likes: 3 | Dislike: 0


Gameplay: Mafia II

My Twitter:
https://twitter.com/michiganere

★L u lF lF Yx Hobby Designer und Commentary Gaming Channel★Kanal Vorstellung★

Channel: Yolotoast & Total View: 122


Add Date: February 25, 2015, 1:07 pm & Duration: 00:03:01


Likes: 6 | Dislike: 0


Tags:

MRKaktus, Hobby (Interest), YX Energi (Business Operation), Channel, Fashion, New, Disney, Playthrough, Youtube, Video Game (Industry), Discovery, Industry (Organization Sector), L u lF lF Yx, News, Disney Channel, Channel Icon, History, Intro, Hobby Designer, New Channel, Welcome, Stars, Icons, Discovery Channel, New Icon, Operation (Game)

★-----------------------------­------------------------------­--------------------------★
L u lF lF Yx Skype : toniiilp
L u lF lF Yx Kanal
:https://www.youtube.com/channel/UCUagrrKEUvxRCc5hsDoIA4Q
Facebook :https://www.facebook.com/MRKaktusLP?ref=hl

PC Daten
Prozessor Intel(R) Core (TM) i5-4670 CPU @ 3.40GHz

RAM 8,00G

GPU: GeForce 760

C Festplatte 111 GB

HD Festplatte 931

★-----------------------------­------------------------------­--------------------------★

Computer Games Design - CommentaryComputer Games Design - Commentary
00:08:19December 4, 2014, 6:26 pm
Computer Games Design - Commentary

Channel: Abbie Edwards & Total View: 7


Add Date: December 4, 2014, 6:26 pm & Duration: 00:08:19


Likes: 0 | Dislike: 0


Tags:

Video Game Design (Field Of Study), Games (TV Genre), Computer (Industry), Video Game (Industry), Design (Industry)

Computer Games Design - Commentary

Human Resources Design CommentaryHuman Resources Design Commentary
00:11:10October 10, 2014, 11:17 am
Human Resources Design Commentary

Channel: Uber Entertainment & Total View: 68075


Add Date: October 10, 2014, 11:17 am & Duration: 00:11:10


Likes: 853 | Dislike: 73


Kickstart the game now!
https://www.kickstarter.com/projects/659943965/human-resources-an-apocalyptic-rts-game

Check out the game on the web:
http://www.uberent.com/humanresources

Also, here's a special note to Planetary Annihilation fans: https://www.kickstarter.com/projects/659943965/planetary-annihilation-a-next-generation-rts/posts/1005150

Making a video game in 48 hours - CommentaryMaking a video game in 48 hours - Commentary
00:42:51September 6, 2014, 6:04 pm
Making a video game in 48 hours - Commentary

Channel: Shaun Spalding & Total View: 32181


Add Date: September 6, 2014, 6:04 pm & Duration: 00:42:51


Likes: 249 | Dislike: 5


Tags:

Game Maker (Video Game Engine), Game Development, Indie Games, Indie, Games, Tutorial, Information, Learning, Tutorial Series, Game Maker Studio, Steam, iOS, Android, HTML5, Windows, Making Games, How to make games, Basics, Ludum Dare (Video Game Publisher), Ludum Dare, 48 hours, game jam, rapid development

VIDEO TOPIC TIME INDEX:
Introduction: 0:00
The Game Idea: 3:05
Prototyping: 7:15
Level Design: 15:20
Testing: 21:40
Stress and Decisions: 24:20
Presentation & Menus: 27:50
Character Art, etc: 30:55
Music & Sound: 32:00
Finishing Up 35:20
Conclusions: 39:20

This is a commentary video on my Ludum Dare 30 timelapse footage. I decided to just talk for a "while" (I planned 10 minutes, ended up as 40) about what it was like to make something in that time frame and to hopefully give an insight on how the process of making and finishing something looks.

Now get out there, enter game jams or whatever and make video games!

If you find my work useful please do consider supporting me on Patreon:
http://www.patreon.com/shaunjs

my livestream:
http://www.twitch.tv/shaunjs

Twilight Struggle Gameplay CommentaryTwilight Struggle Gameplay Commentary
01:04:42July 6, 2014, 10:01 pm
Twilight Struggle Gameplay Commentary

Channel: Twilight Struggle & Total View: 21699


Add Date: July 6, 2014, 10:01 pm & Duration: 01:04:42


Likes: 47 | Dislike: 9


Tags:

Twilight Struggle (Game), Gameplay, Commentary, Board Game (Game Genre), GMT Games (Game Publisher), Cold War (Military Conflict)

Commentary of a game of Twilight Struggle from the American player's perspective.

Played using the Twilight Stuggle module for the Vassal game engine.

Original game design by Ananda Gupta and Jason Matthews.

Published by GMT Games in 2005.

Questions, comments and feedback are welcome!

More about Twilight Struggle @ http://www.boardgamegeek.com/boardgame/12333/twilight-struggle

The Stanley Parable - The Game Design Ending - Walkthrough [1080p HD] - No Commentary

Channel: Maxim Gaudette-Blais & Total View: 3804


Add Date: February 12, 2014, 1:25 am & Duration: 00:10:51


Likes: 3 | Dislike: 0


Tags:

The Stanley Parable (Video Game), indie game, ending, walkthrough, playthrough, 1080p, no commentary, galactic cafe game, narrator, the game design ending, game design, Gameplay

Only pure gameplay walkthrough (no commentary).
Enjoy, Follow and Share!

The Stanley Parable (The Game Design Ending) Walkthrough No Commentary, Only Pure Gameplay Playthrough.

Playlist: http://www.youtube.com/playlist?list=PL986Tnip6FaNRO_-UJCp2ut2CxczeCb-0

For a Complete Guide to the Stanley Parable (all credits to Emeal4Dinner) : http://steamcommunity.com/sharedfiles/filedetails/?id=186880524

Doom 1 Episode 2 Design Commentary (Levels 1-3)Doom 1 Episode 2 Design Commentary (Levels 1-3)
00:34:18November 23, 2013, 6:53 am
Doom 1 Episode 2 Design Commentary (Levels 1-3)

Channel: ellaguro & Total View: 836


Add Date: November 23, 2013, 6:53 am & Duration: 00:34:18


Likes: 14 | Dislike: 0


Tags:

Doom (Video Game), liz ryerson, FPS Design, Sandy Petersen, level design, Game Design (Field Of Study), Tom Hall

please watch in HD! part 1 of a series of level design commentary about Doom's 2nd episode by me for Doom's 20th Anniversary. levels 1-3 are by Tom Hall/Sandy Petersen

Doom Episode 1 Design Commentary (Levels 6-8)Doom Episode 1 Design Commentary (Levels 6-8)
00:42:04October 19, 2013, 4:08 pm
Doom Episode 1 Design Commentary (Levels 6-8)

Channel: ellaguro & Total View: 1901


Add Date: October 19, 2013, 4:08 pm & Duration: 00:42:04


Likes: 28 | Dislike: 2


Tags:

Doom (Video Game), John Romero (Game Designer), Tom Hall, Sandy Petersen, FPS Design, level design, Game Design (Field Of Study), liz ryerson

part 3 (final part) of a series of level design commentary about Doom's 1st episode by me for Doom's 20th Anniversary. level 6-7 are by John Romero and 8 is by Tom Hall/Sandy Petersen.

Doom Episode 1 Design Commentary (Levels 4-5)Doom Episode 1 Design Commentary (Levels 4-5)
00:24:04October 18, 2013, 3:20 am
Doom Episode 1 Design Commentary (Levels 4-5)

Channel: ellaguro & Total View: 1563


Add Date: October 18, 2013, 3:20 am & Duration: 00:24:04


Likes: 31 | Dislike: 0


Tags:

Doom (Video Game), John Romero (Game Designer), Tom Hall, FPS Design, liz ryerson, level design, Game Design (Field Of Study)

now in HD! part 2 of a series of level design commentary about Doom's 1st episode by me for Doom's 20th Anniversary. level 4 is by Tom Hall/John Romero and 5 is by John Romero.

How To Contact Game Developers - Black Ops 2 Gameplay Commentary

Channel: Drift0r & Total View: 46169


Add Date: April 8, 2013, 3:30 pm & Duration: 00:11:43


Likes: 2986 | Dislike: 75


Tags:

CoD, black ops, black ops 2, blops2, blops 2, bo2, drift0r, drifter, driftor, how to, how to contact game developers, game devs, activision, treyarch, infinity ward, dev, community, care

Gameplay from: http://www.youtube.com/user/xJHUBx
The easiest way to get in touch with game developers and how to send them messages they will care about.
BIG LIST OF DEV TWITTER ACCOUNTS:
Treyarch:
Zombies
@carbonfibah - Zombies Production QA
@ZielinskiJimmy - Creative Lead
@_rez_ - Producer (Zombies)
@JuggaJugga - Senior Technical Director (Dead Ops Arcade creator)
@flyinhaggis - Zombies Tech Lead
@aaronroseman - Zombies Associate producer
@SparkyMcSparks_ - Game Design/ Scripter
@3ndl3ssw1nt3r - Programmer
Sound
@BrianTuey - Audio Director
@KingSkylark - Sound Designer
@soundcawl - Sound Designer
@s3ckert - Sound Designer
@KSherwoodOps - Sound Designer/Composer
@elenaYAY - Sings the popular zombie songs
Multiplayer
@davidvonderhaar - Lead MP
@wickerwaka - Lead Programmer
@AlexConserva - Lead MP Programmer
@MarkYetter - Killstreaks Designer
@pcdev - Lead PC
@danskdansk - Online Director
@MaTtKs - Online Security Coordinator
@_Paulo88_ - Level Designer
@annamo44 - Level Designer
@Wrecks_ - Level Designer
@th3shayd3 - Level Designer
@Cornrow_Wallace - Associate Level Designer
@3arcDraven - Software Engineer

TF2 Gameplay Commentary: Game Design RantTF2 Gameplay Commentary: Game Design Rant
00:09:35September 3, 2012, 10:44 pm
TF2 Gameplay Commentary: Game Design Rant

Channel: R3XR4TH & Total View: 130


Add Date: September 3, 2012, 10:44 pm & Duration: 00:09:35


Likes: 3 | Dislike: 0


Tags:

R3XR4TH, gameplay, commentary, video, game, gaming, entertainment, team, fortress, tf2, payload, spy, sniper, backstab, headshot, rant, design, rexrath, rexwrath, rex, rath, wrath, r3x, r4th, Team Fortress 2 (Video Game)

Hello again everybody, I'm bringing you all yet another TF2 Gameplay Commentary and this time, I'm on a rant about game design and how to teach a player how to play the game. Also a small rant on Windows Sound Recorder. Anyway, if you like the video, hit the like button, and if you want to stay informed of any new videos I post, please subscribe!

Left 4 Dead - Part 8: Designing a Game! "Narwhal Commentary"

Channel: SeaNarwal & Total View: 16


Add Date: June 23, 2012, 12:13 am & Duration: 00:03:23


Likes: 0 | Dislike: 0


Tags:

Left, Dead, Xbox360, Xbox, 360, SpaceTopGames, Space, Top, Games, NGW, STG, NextGenWalkthroughs, Next, Gen, Walkthroughs, MarioDragon, GenaralSkar, Pistols, Random, Difficulties, Easy, Normal, Advanced, Expert, Walkthrough, Story, Guide, Tutorial, Campaign, Narwhal, Commentary

Thanks for watching!
Make sure you subscribe!
Twitter: https://twitter.com/#!/SeaNarwal

Tags:
Left Dead Xbox360 Xbox 360 PC SpaceTopGames Space Top Games NGW STG NextGenWalkthroughs Next Gen Walkthroughs MarioDragon GenaralSkar No Pistols Random Difficulties Easy Normal Advanced Expert Walkthrough Story Guide Tutorial Campaign Narwhal Commentary

Left Dead Xbox360 Xbox 360 PC SpaceTopGames Space Top Games NGW STG NextGenWalkthroughs Next Gen Walkthroughs MarioDragon GenaralSkar No Pistols Random Difficulties Easy Normal Advanced Expert Walkthrough Story Guide Tutorial Campaign Narwhal Commentary

Left Dead Xbox360 Xbox 360 PC SpaceTopGames Space Top Games NGW STG NextGenWalkthroughs Next Gen Walkthroughs MarioDragon GenaralSkar No Pistols Random Difficulties Easy Normal Advanced Expert Walkthrough Story Guide Tutorial Campaign Narwhal Commentary

Black Ops Commentary- Introducing Myself + I'm A Game Designer

Channel: Sparkey916 & Total View: 99


Add Date: May 2, 2012, 7:57 am & Duration: 00:02:40


Likes: 3 | Dislike: 0


Tags:

CyberLink PowerDirector, the one, cod, call of duty, waw, noob, bomb, mincraft, pocket, edition, Modern, Call Duty, Mw2, Cod4, Montage, Youcam, Montage (filmmaking), Cod5, Gameplay, Xbox, Duty Modern, World, Scope, ios, android, ipad, ipod, display, recorder, Android (operating System), Ps3, Zombies, Phone, Mobile, Cell, Nokia, Cod6, Duty World, Ward, Multiplayer, Infinity, Map, Apple, Touch, Review, ttg, tazor, tactical, cookies

Leave a like, comment, or subsribe if you enjoyed;all profits goes to the Help Someone Pronounce Shit Correctly foundation.




Extratags: tank samsung microsoft points machinima respawn advanced uav appvirus wizard nerd runescape ice rage modern combat 3 mc3 swamp shi no numa kino der toten wireless pokemon lego epic first time someone mobile verizon tutorial subscribe

BF3 Commentary - Video Game Design + Temple HubBF3 Commentary - Video Game Design + Temple Hub
00:08:44April 2, 2012, 9:14 pm
BF3 Commentary - Video Game Design + Temple Hub

Channel: IAmPattyJack & Total View: 184


Add Date: April 2, 2012, 9:14 pm & Duration: 00:08:44


Likes: 6 | Dislike: 0


Tags:

battlefield 3, bf3, commentary, gameplay, game, play, templehub, temple, hub, video game, first, person, shooter, fps, gaming, bf2, patty-jack, pattyjack, patty, jack

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Developer Commentary - Classic Games - CrystalisDeveloper Commentary - Classic Games - Crystalis
00:32:11October 20, 2011, 2:00 am
Developer Commentary - Classic Games - Crystalis

Channel: uselesspodcasts & Total View: 1639


Add Date: October 20, 2011, 2:00 am & Duration: 00:32:11


Likes: 43 | Dislike: 0


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Developer Commentary, Crystalis, Mike Stout, Tony Garcia, game developer, Playthrough

Mike and Tony go back into the vault and pull out a favorite of theirs, Crystalis for the NES. Mike and Tony talk about the merits of the game and trace the origins of many modern game design principles.

Normandy SR2 Location Analysis - SHU Games DesignNormandy SR2 Location Analysis - SHU Games Design
00:03:15October 19, 2011, 10:43 am
Normandy SR2 Location Analysis - SHU Games Design

Channel: Matt Dunmore & Total View: 59


Add Date: October 19, 2011, 10:43 am & Duration: 00:03:15


Likes: 0 | Dislike: 0


Tags:

Mass Effect, Game, Normandy SR2, SHU, games design, video game

A short location analysis on the Normandy SR2 from Mass Effect 2. Commentary by Matt Dunmore

Commentary - End Games - Ra Uru HuCommentary - End Games - Ra Uru Hu
00:06:45September 13, 2011, 11:49 am
Commentary - End Games - Ra Uru Hu

Channel: Jovian Archive & Total View: 13637


Add Date: September 13, 2011, 11:49 am & Duration: 00:06:45


Likes: 99 | Dislike: 4


Tags:

Ra Uru Hu, Jovian Archive, Human Design System, Body Mind Soul, Inspirational, Self Help, Phoenix Rising, Frustration, Success, Anger, Disappointment, inspirational, educational, Uru, Jovian, Archive, Media, Inc, Human, Design, System, Generator, Projector, Reflector, Manifestor, Profile, Chakra, I-Ching, Astrology, Hindu-Brahmin, Zohar, Kabbalah, Strategy, Authority

Commentary with Ra Uru Hu is a series of videos in which Ra discusses various topics in relation to Human Design.

In End Games Ra discusses the topic of 2012 and how the fear of the "Apocalypse" is blinding each and every one of us. The fear that the world will end.

Learn more about Ra Uru Hu and The Human Design System at:

www.jovianarchive.com

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Jovian Archive Media Inc.

Jurassic Park Operation Genesis, My Game Design Commentary

Channel: ZaCkO & Total View: 1638


Add Date: August 8, 2011, 11:37 am & Duration: 00:47:56


Likes: 6 | Dislike: 3


Tags:

Jurassic Park Game, Jurassic Park, Jurassic Park Game Play, Jurassic Park Game Commentary, Game Design

This is a beautiful game however it has really no replay value and it doesn't have anything challenging about it.

ParaWorld, Strategy War With Dinosaurs! Tyrannosaurs Rex! My Game Design Commentary

Channel: ZaCkO & Total View: 73234


Add Date: August 3, 2011, 2:05 pm & Duration: 00:48:47


Likes: 146 | Dislike: 22


Tags:

ParaWorld, ParaWorld Gameplay, Game Design, Game Commentary, Dinosaurs, Dinosaur Game, TRex, T-Rex, Tyrannosaurs Rex

ParaWorld looks like a lot of fun, but it is annoying at times. Hear why! Check out the T-Rexs near the end.

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