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StarCraft II Design - Tankivac, Gimmicks, Team Games, and Regions - Games Lords

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https://www.youtube.com/watch?v=IsXpgGbFm5o

Title:
StarCraft II Design - Tankivac, Gimmicks, Team Games, and Regions

Total View:
1223

Likes / Dislikes:
Total Like: 65 | Total Dislike: 4

Video Description:
Hey folks,

Welcome back to brownbear's Summer of StarCraft! Today's episode two - tankivac, gimmicks, team games, and regionalization.

Apologies for a shorter video this week. I realized thirty minute videos maybe tough to watch for some folks, so I'm going to try weekly fifteen minute videos instead.

If you enjoyed this video, I'd love it if you followed me here and on Twitter and Facebook to receive regular content updates. The relevant links are below. Thank you and see you next time!

Thanks,
brownbear

Facebook: https://www.facebook.com/brownbeargaming
Twitter: https://www.twitter.com/brownbear_47
YouTube: https://www.youtube.com/brownbeargaming
Twitch: https://www.twitch.tv/grizzlybrownbeargaming

Timestamps:
-- Team Games (0:30)
-- Regionalization (2:40)
-- Gimmicks (4:31)
-- Mine Drop Deep Dive (5:55)
-- Gimmick Example (8:56)
-- Mechanics That Become More Gimmicky (10:35)
-- Tankivac (11:02)
-- Unintended Design in Brood War (13:36)
-- Mechanics That Become Less Gimmicky (14:05)

Recommended Readings (by others):
-- http://www.teamliquid.net/forum/starcraft-2/520756-a-eulogy-for-the-six-pool (Legacy’s impact on early game aggression)

Recommend Readings (by me):
-- https://illiteracyhasdownsides.com/2016/09/25/why-mechanics-are-critical-to-real-time-strategy-games/ (mechanics critical to strategic diversity in competitive rts)
-- https://illiteracyhasdownsides.com/2016/12/10/racial-balance-in-real-time-strategy-games/ (racial balance in competitive rts)
-- https://illiteracyhasdownsides.com/2016/12/01/rts-design-principles-and-protoss-a-call-for-a-new-design-patch/ (protoss design)
-- https://illiteracyhasdownsides.com/2016/12/30/starcraft-ii-is-not-a-successor-to-brood-war/ (StarCraft II and Brood War belong to different genres)
-- https://illiteracyhasdownsides.com/2017/01/06/exploring-map-design-with-avex/ (map design)
-- https://illiteracyhasdownsides.com/2017/04/19/starcraft-ii-csgo-matchmaking-systems/ (matchmaking)
-- https://illiteracyhasdownsides.com/2017/01/10/starcraft-broadcasting-and-the-excellence-of-nation-wars/ (starcraft broadcasting and the excellence of nation wars)

References: The list of references is too lengthy for YouTube. As a result, I hosted it on my website: http://illiteracyhasdownsides.com/2017/06/03/starcraft-ii-competitive-multiplayer-design-commentary-references

Added:
June 17, 2017, 11:42 pm

Duration:
00:15:21

Video Tags
sc2, starcraft ii, scii, brood war, wings of liberty, legacy of the void, heart of the swarm, hots, lotv, wol, design, game design, brownbear, brownbeargaming, david kim, gimmicks, team games, regions, regionalization, cheeses, depth, mechanics

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Twitter: https://www.twitter.com/brownbear_47
Facebook: https://www.facebook.com/brownbeargaming

Articles:
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Hey folks,

Welcome to brownbear's Summer of StarCraft! Over the next ten weeks I'll be airing a five-episode series dedicated to the design of competitive StarCraft II. Today's episode one - hope you enjoy!

If you enjoyed this video, I'd love it if you followed me here and on Twitter and Facebook to receive regular content updates. The relevant links are below. Thank you and see you next time!

Thanks,
brownbear

Facebook: https://www.facebook.com/brownbeargaming
Twitter: https://www.twitter.com/brownbear_47
YouTube: https://www.youtube.com/brownbeargaming
Twitch: https://www.twitch.tv/grizzlybrownbeargaming

Timestamps:
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-- What is Game Design? (1:42)
-- Player-Driven Nature of StarCraft (5:12)
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Channel: brownbear & Total View: 7206


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zelda, skyward, sword, skyward sword, legend of zelda, twilight princess, game design, audience, target audience, breath of the wild, design, game, video game

Hey folks,

A design piece on Skyward Sword and target audience. Hope you enjoy!

Twitter: https://www.twitter.com/brownbear_47
Facebook: https://www.facebook.com/brownbeargaming

If you're interested in further viewing, I recommend two videos from Matthewmatosis: his Dark Souls 2 Critique for his discussion on accessibility and his Skyward Sword Review for an in-depth take on the entire game.

References:
-- http://www.ign.com/articles/2016/06/14/zelda-producer-on-skyward-sword-hd-aits-definitely-possible (breath of the wild better version of skyward sword)

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Hey folks,

Today's topic is game balance. Enjoy!

References:
-- https://www.reddit.com/r/starcraft/comments/208le3/starcraft_ii_heart_of_the_swarm_balance_reddit_qa
-- http://www.teamliquid.net/forum/starcraft-2/426693-interview-w-david-kim-on-balance-at-iem-shanghai
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Latent Skill And Lenses In Video GamesLatent Skill And Lenses In Video Games
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Hey folks,

Sorry for the long hiatus! Hope you enjoy this one. It's a bit rough around the edges as I get back into the swing of things. I especially want to get better quality StarCraft footage for future videos.

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Channel: brownbear & Total View: 41362


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Tags:

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Hey folks,

I've been working on a large comparative analysis between my favorite RTS series, Age of Empires, and a game I've been playing a ton lately, StarCraft II. This is the first of (probably) two parts.

Production notes:
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References:
-- http://www.gamespy.com/pc/age-of-mythology-the-titans/6556p1.html
-- http://www.eurogamer.net/articles/2011-09-01-always-online-with-blizzard-interview
-- http://artho.com/age/aoefish.html (interview with Ian Fischer)
-- https://www.amazon.com/dp/0782127711 (Age of Empires Scenario Design Toolkit)
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--...

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Tags:

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Hey folks,

I put together some of my design impressions from playing the Yooka-Laylee Toybox. Hope you enjoy.

Twitter: https://twitter.com/brownbear_47

References
-- https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival

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Tags:

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Hey folks,

Today's an in-depth design comparison between StarCraft II and Pikmin 3. Hope you folks enjoy!

Twitter: https://www.twitter.com/brownbear_47
Facebook: https://www.facebook.com/brownbeargaming

References:
-- http://www.telegraph.co.uk/culture/film/film-news/11201171/nintendo-super-mario-pikmin-tokyo-film-festival-mandarin-oriental-tokyo-sega-mario-kart-zelda-wii-oculus-rift.html (Miyamoto garden, Pikmin)
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Channel: brownbear & Total View: 10004


Add Date: September 14, 2016, 6:33 am & Duration: 00:22:49


Likes: 341 | Dislike: 5


Hey folks,

Here's part two of my comparative analysis between the Age series and StarCraft II. Enjoy!

Special thank you to iNcontroL (https://twitter.com/EGiNcontroL + https://www.twitch.tv/incontroltv) for allowing me to use some footage from his VODs in this video.

References:
-- http://www.gamespy.com/pc/age-of-mythology-the-titans/6556p1.html
-- http://www.eurogamer.net/articles/2011-09-01-always-online-with-blizzard-interview
-- http://artho.com/age/aoefish.html (interview with Ian Fischer)
-- https://www.amazon.com/dp/0782127711 (Age of Empires Scenario Design Toolkit)
-- http://www.eurogamer.net/articles/blizzards-mike-morhaime-interview (Mike Morhaime interview)
-- http://venturebeat.com/2016/02/25/how-bruce-shelley-brought-a-board-gamers-view-to-designing-civilization/ (Bruce Shelly interview)
--...

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Channel: brownbear & Total View: 1318


Add Date: March 24, 2017, 4:00 am & Duration: 00:20:08


Likes: 102 | Dislike: 3


Tags:

banjo, kazooie, banjo-kazooie, banjo kazooie, rare, rare ltd, rareltd, banjo-tooie, tooie, banjo tooie, banjo-kazooie: nuts and bolts, yooka, laylee, yooka-laylee, yooka laylee, playtonic, playtonic games, game design, design commentary, bubblegloop swamp, clanker's cavern, clanker, bubblegloop, grunty's lair

Hey folks,

Here's part two of my in-depth design commentary series on Banjo-Kazooie. Today, we visit Clanker's Cavern, Bubblegloop Swamp, and do a bunch of stuff in Grunty's Lair. Please like, share, and subscribe if you enjoy!

Twitter: https://www.twitter.com/brownbear_47
Facebook: https://www.facebook.com/brownbeargaming

Timestamps:
-- Cutscene Comparison: 0:26
-- Clanker's Cavern: 0:58
-- Clanker's Cavern Design Document: 1:28
-- Swimming and Fixed Camera Angles: 2:01
-- World Building Philosophy and Secondary Collectibles: 4:25
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-- Bubblegloop Swamp: 7:59
-- Timers: 8:38
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-- Grunty Switches: 11:54
-- Cutscene Comparison Conclusion and Player Engagement: 12:50
-- Musical Transitions: 14:12
-- Jigsaw Pieces...

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00:12 - Crusader Kings II
00:58 - Total War: Shogun
01:41 - Dawn of War
02:17 - StarCraft II
02:49 - Civilization V
03:27 - Endless Legend
04:16 - Cities: Skylines
05:00 - Homeworld: Deserts of Kharak
05:39 - XCOM 2
06:22 - Ashes of the Singularity
06:55 - Stellaris

Read more at: https://www.pcgamesn.com/15-great-strategy-games-you-really-should-play-or-else

► Subscribe here: https://www.youtube.com/user/PCGamesN ◄

Visit us at: http://www.pcgamesn.com/
Facebook: https://www.facebook.com/PCGamesNetwork
Twitter: https://twitter.com/PCGamesN

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Channel: brownbear & Total View: 1159


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Tags:

yooka, laylee, yooka-laylee, banjo, kazooie, banjo-kazooie, banjo kazooie, nuts and bolts, banjo tooie, banjo-tooie, freezeezy peak, gobi's valley, mad monster mansion, brownbear, brownbeargaming, brown bear, game design, design commentary

Hey folks,

Today we'll be visiting Freezeezy Peak, Gobi's Valley, and Mad Monster Mansion. Hope you folks enjoy!

I made sure to get this part out before Yooka-Laylee ships. With regard to Yooka, my plans are as follows: if I really love the game, I'll aim to finish a full in-depth commentary on it before the end of the year. If I really hate the game, I'll put together a video explaining why. If I'm somewhere in-between, I'll just leave it be. You can follow me on Twitter and Facebook to catch my initial impressions after I finish the game.

(I'll finish this in-depth series on Banjo-Kazooie before I do any Yooka content. No worries!)

Timestamps:
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StarCraft II: Heart of the Swarm Opening CinematicStarCraft II: Heart of the Swarm Opening Cinematic
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Channel: StarCraft & Total View: 11369474


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Tags:

StarCraft II, StarCraft 2, StarCraft, SC2, Heart of the Swarm, HotS, Blizzard Entertainment, Blizzard, Kerrigan, Sarah Kerrigan, Queen of Blades, Vengeance, Opening, Cinematic, Trailer, Expansion, Heart, Swarm, Zerg, Protoss, Terran, Raynor, Queen, Blades, Brood, Mengsk, Zeratul, StarCraft (series), Opening Cinematic

We're pleased to present the opening cinematic for StarCraft II: Heart of the Swarm in full HD glory! Purchase StarCraft II: Heart of the Swarm now: http://StarCraft.com

Subscribe!
http://www.youtube.com/subscription_center?add_user=StarCraft

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Channel: brownbear & Total View: 514


Add Date: December 19, 2016, 1:58 am & Duration: 00:16:02


Likes: 37 | Dislike: 1


Tags:

DKC, Donkey Kong Country, Donkey Kong, Game Review, Game Design, brownbear

Hey folks,

The next entry in this series, Donkey Kong Country 2. I hope you enjoy!

If you like this kind of content, please consider following me on Twitter (https://twitter.com/brownbear_47). If you like RTS games, I run an RTS-designed focused blog over here: https://illiteracyhasdownsides.com/

Finally, if you enjoyed this video, please consider checking out Matthewmatosis's YouTube channel. His work inspired me to learn more about game design and start making videos on topics that interested me. He's done fantastic work on many Nintendo games and I can't recommend his content enough.

References
-- http://www.nintendolife.com/news/2014/02/month_of_kong_the_making_of_donkey_kong_country (the making of Donkey Kong Country)
-- https://archive.org/details/GamePro_Issue_065_December_1994 (what is pre-rendering, game difficulty)
--...

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StarCraft, StarCraft II, StarCraft 2, SCII, SC2, Blizzard, Blizzard Entertainment, Wings of Liberty, WoL, Heart of the Swarm, HotS, Legacy of the Void, Swarm, Void, Legacy, LotV, Opening, Cinematic, Trailer, Preview, Terran, Zerg, Protoss, Oblivion, Whispers of Oblivion, Multiplayer, eSports, RTS, Real-Time Strategy, Prologue, Presale, Preorder

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Pre-order StarCraft II: Legacy of the Void today at http://www.legacyofthevoid.com.

8 Dignity-Free Ways to Win at Videogames (If You Can Live With Yourself After)

Channel: outsidexbox & Total View: 1673797


Add Date: September 10, 2015, 9:11 am & Duration: 00:07:16


Likes: 26332 | Dislike: 339


Tags:

outsidexbox, list, dignity, dignity-free, ways to win, ways, top 10, top 5, top 7, top 8, 8 ways, 8 things, 7 things, 6 things, angry birds, starcraft 2, uncharted 2, skyrim, elder scrolls, sneak, boss, saints row 3, saints row the third, gameplay, xbox one, mighty eagle, goldeneye, oddjob, microtransaction, slappers, slappers only, Deus Ex: Human Revolution (Video Game), deus ex, dxhr, gaming, xbox, proxy barracks, cheese, lazarovic, lazarovich, cheat, funny, lol

Some people believe true victory can only be achieved when the victor never sacrifices their dignity for a cheap win. Those people are suckers because there are loads of great ways to get ahead if you only ditch your self-respect. Subscribe! http://www.tinyurl.com/SubToOxbox

The best and most exploitable part of a stealth system is the bit where an enemy forgets they saw you, or gets bored trying to find you, then goes back to whatever they were doing before they spotted you squatting in the shadows like a brave hero.

Consider Skyrim, in which the sneaking mechanic lets you nock an arrow then edge out from behind cover and shoot a boss in the face before he's absolutely sure he can see you down there. Repeat one thousand times and you've got yourself an easy, if unglamorous, win.

Speaking of unglamorous wins, Starcraft 2 provides plenty of opportunities...

Channel Update - March 2017Channel Update - March 2017
00:02:20March 5, 2017, 10:03 am
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Channel: brownbear & Total View: 501


Add Date: March 5, 2017, 10:03 am & Duration: 00:02:20


Likes: 39 | Dislike: 0


Hey folks,

Quick update on the channel.

Twitter: https://www.twitter.com/brownbear_47
Facebook: https://www.facebook.com/brownbeargaming
Website: https://www.illiteracyhasdownsides.com

TL;DW - Focus over next six months is on 1) esports game design (sc2, cs:go, and overwatch), 2) grab-bag games (souls, rpg, adventure, collectable platformers, etc), and 3) long-form articles on my website.

Thank you to EVERYONE who subscribes, likes, watch, shares, etc my content. It means a lot and is super appreciated!

Donkey Kong Country ReviewDonkey Kong Country Review
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Channel: brownbear & Total View: 926


Add Date: November 27, 2016, 9:16 pm & Duration: 00:17:15


Likes: 57 | Dislike: 2


Tags:

Donkey Kong, Donkey Kong Country, Super Nintendo, SNES, Game Design, Game Review, brownbear

Hey folks,

A review of Donkey Kong Country, one of my favorite games. I'll be reviewing all the platformers in this series over the next few months. I hope you enjoy!

If you like this kind of content, please consider following me on Twitter (https://twitter.com/brownbear_47). If you like RTS games, I run an RTS-designed focused blog over here: https://illiteracyhasdownsides.com/

Finally, if you enjoyed this video, please consider checking out Matthewmatosis's YouTube channel. His work inspired me to learn more about game design and start making videos on topics that interested me. He's done fantastic work on many Nintendo games and I can't recommend his content enough.

References
-- http://www.nintendolife.com/news/2014/02/month_of_kong_the_making_of_donkey_kong_country (the making of Donkey Kong Country)
--...

Banjo-Kazooie In-Depth Design Commentary: Part IBanjo-Kazooie In-Depth Design Commentary: Part I
00:21:34March 5, 2017, 10:01 am
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Channel: brownbear & Total View: 4028


Add Date: March 5, 2017, 10:01 am & Duration: 00:21:34


Likes: 204 | Dislike: 3


Tags:

banjo, kazooie, banjo kazooie, rare, rareware, yooka, laylee, yooka-laylee, yooka laylee, playtonic, playtonic games, chris sutherland, gregg mayles, banjo-kazooie, banjo tooie, banjo-tooie, nuts and bolts, banjo-kazooie: nuts and bolts, gruntilda, game design, design commentary

Hey folks,

With Yooka-Laylee right around the corner, I figured this was the perfect time to an in-depth design commentary on Banjo-Kazooie, the game's "spiritual predecessor". This is part one of a (likely) four part series. Hope you folks enjoy!

Twitter: https://www.twitter.com/brownbear_47
Facebook: https://www.facebook.com/brownbeargaming

Timestamps:
-- Platform: 0:30
-- Introductory Cinematic and Box Art: 2:51
-- Tutorial: 5:18
-- Mumbo's Mountain: 8:47
-- Grunty's Lair and Future Payoffs: 13:01
-- Treasure Trove Cove: 14:40

References:
-- https://www.theguardian.com/technology/2015/mar/13/playtonic-rare-banjo-kazooie-project-ukelele (Rare work culture)
-- https://twitter.com/Ghoulyboy (Twitter of Gregg Mayles, designer on Banjo Kazooie, source of sketches)

Cheats on Single-player game in WarCraft III(Frozen Throne)

Channel: Lars & Total View: 265236


Add Date: September 9, 2012, 12:13 am & Duration: 00:05:16


Likes: | Dislike:


Tags:

Cheats, lan, Warcraft, III, Frozen, Throne, World Warcraft, Wow, tutorial, cheats, hack, frozen, throne, codes, thumbs, pls...

Type when the map is loaded :
-wtf(no mana cost)
-test(many codes.like -gold x(x stands for how many gold you want to add,
-lvlup X,(x stands for a number you want)
-ap(all pick of heroes)
-testhelp(u can type it if you forget the cheat codes)
-fog(see full map)

latest map : http://adf.ly/MvXAa

Forgot to tell you guys , many players think that this is for multiplayer . These cheats only works when you're playing alone! with BOTS!

Lmao i dunno why ppl are so affected, it's just for fun lol

EDIT: 12/19/16 woah this video still receiving views lmao

I DO NOT OWN THIS GAME. THIS VIDEO WAS MADE FOR EDUCATIONAL PURPOSES ONLY.

Announcing Brownbear's Summer of StarCraftAnnouncing Brownbear's Summer of StarCraft
00:01:25June 3, 2017, 6:00 am
Announcing Brownbear's Summer of StarCraft

Channel: brownbear & Total View: 306


Add Date: June 3, 2017, 6:00 am & Duration: 00:01:25


Likes: 36 | Dislike: 0


Tags:

sc2, starcraft, starcraft 2, brood war, brood war remastered, david kim, game design, design commentary, legacy of the void, wings of liberty, heart of the swarm, lotv, hots, wol

Hey folks,

I'm proud today to announce Brownbear's Summer of StarCraft! This summer I'll be releasing a five-episode video series dedicated to the design of competitive StarCraft II. In addition, I'll be writing a few articles on larger design questions like mech viability and map pool diversity. Finally, I'll be putting together some small pieces on my favorite professional players as previews to some large tournaments.

The first episode of the commentary series is available today! You can find it here: https://youtu.be/dGaQBDOqwGc

The referenced article with AVEX can be found here: https://illiteracyhasdownsides.com/2017/01/06/exploring-map-design-with-avex/

If you're interested in any of my work, I'd love it if you followed me here and on Twitter and Facebook to receive regular content updates. The relevant links are below.

Thanks...

HOW TO DOWNLOAD WARCRAFT III With Frozen Throne FREE Full version

Channel: Gideon Dawang & Total View: 795676


Add Date: May 19, 2014, 2:20 am & Duration: 00:08:20


Likes: 812 | Dislike: 268


Tags:

warcraft, Warcraft III: The Frozen Throne (Video Game), Dota FREE download, Utorrent, Warcraft III: Reign Of Chaos (Video Game), Piratebay, mineski, Dendi Ultimate, Video Game (Industry), World, Full, Wow, Free, World Of Warcraft (Video Game)

LINKS

Utorrent: http://www.utorrent.com/downloads/win_us

Winrar : http://download.cnet.com/WinRAR-32-bit/3000-2250_4-10007677.html


Link To Warcraft III with Frozen throne !!! : http://thepiratebay.se/torrent/4800281/Warcraft_3___Frozen_Throne_1.21




Happy Viewing May it helps you Guys !!!!!! :)

Counter-Strike: Global Offensive, Battlefield 1, and Player-Driven Design: Execution Matters

Channel: brownbear & Total View: 1536


Add Date: February 7, 2017, 12:39 am & Duration: 00:21:25


Likes: 80 | Dislike: 4


Tags:

cs:go, csgo, counter-strike, counter, strike, counterstrike, 1.6, cs 1.6, cs1.6, game design, esports, esports game design, execution matters, brownbear, brownbear_47, brownbeargaming, brown bear gaming, battlefield 1, bf1, battlefield1, global offensive, counter-strike: global offensive

Hey folks,

Today's the start of a new series called 'execution matters', where I focus on a concept I like to call player-driven design. I think this is an approach to game design that works well in building successful esports. Hope you enjoy!

Twitter: https://twitter.com/brownbear_47
Facebook: https://www.facebook.com/brownbeargaming

References
-- https://www.reddit.com/r/GlobalOffensive/comments/24jl1g/why_do_pro_players_do_that_weapon_to_knife_switch/ (pro players switching weapons in match)
-- https://www.vg247.com/2016/06/29/battlefield-1-heres-how-bullet-drop-and-critical-hits-have-changed-sniping/ (BF1 distance / damage)
-- https://www.vg247.com/2016/08/22/battlefield-1-interview-dice-talks-fantasy-war-realism-and-respect/ (BF1 art style)
-- http://media.steampowered.com/apps/valve/2014/gdc_2014_grimes_csgo_econ_content.pdf...

Starcraft 2 - MineralZ Survival - New designStarcraft 2 - MineralZ Survival - New design
00:20:56July 25, 2016, 12:17 am
Starcraft 2 - MineralZ Survival - New design

Channel: Saik0Shinigami & Total View: 873


Add Date: July 25, 2016, 12:17 am & Duration: 00:20:56


Likes: 1 | Dislike: 0


Tags:

Starcraft 2, MineralZ Survival, Starcraft 2 Arcade

No mazing and no gimmicks.
New design, fixed several issues with previous setups. Added a ton more teslas. Less reliant on gens/shields.

Recorded the last ~15 levels for sake of hard drive space.

Thanks to:
Players:
SShinigami, leavemealone, PandaKingXD, Edmont, Cloud, penalit(RIP)

Notes:
Please ignore my 'reconnect' messages. I have terrible terrible DSL in my area and it comes and goes.

Game footage is 1440p native. Medium bitrate.

Replay for full game: http://www.saik0.com/dls/Mineralz%20Survival%20%28138%29.SC2Replay
Excel layout: http://www.saik0.com/dls/mineral%20Z%20rv2.xlsx

About Games Lords:

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