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StarCraft II Design - 3-Rax Reaper, Cheeses, Imperfect Information, Game Sense, and Mechanics - Games Lords


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StarCraft II Design - 3-Rax Reaper, Cheeses, Imperfect Information, Game Sense, and Mechanics

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Video Description:
Hey folks,

Welcome back to brownbear's Summer of StarCraft! Today's episode three - three-rax reaper, cheeses, imperfect information, game sense, and mechanics.

If you enjoyed this video, I'd love it if you followed me here and on Twitter and Facebook to receive regular content updates. The relevant links are below. Thank you and see you next time!

Thanks,
brownbear

Facebook: https://www.facebook.com/brownbeargaming
Twitter: https://www.twitter.com/brownbear_47
YouTube: https://www.youtube.com/brownbeargaming
Twitch: https://www.twitch.tv/grizzlybrownbeargaming

Special Thanks:
-- https://twitter.com/olimoley for allowing me to use small bits of Olimoleague footage

Timestamps:
-- Cheeses (0:30)
-- Removing Cheeses + Build Order Trade-offs (2:00)
-- 3-Rax Reaper (5:46)
-- Imperfect Information and Game Sense (7:12)
-- Mechanics (11:56)

Recommended Readings (by others):
-- http://www.teamliquid.net/forum/starcraft-2/520756-a-eulogy-for-the-six-pool (Legacy’s impact on early game aggression)

Recommend Readings (by me):
-- https://illiteracyhasdownsides.com/2016/09/25/why-mechanics-are-critical-to-real-time-strategy-games/ (mechanics critical to strategic diversity in competitive rts)
-- https://illiteracyhasdownsides.com/2016/12/10/racial-balance-in-real-time-strategy-games/ (racial balance in competitive rts)
-- https://illiteracyhasdownsides.com/2016/12/01/rts-design-principles-and-protoss-a-call-for-a-new-design-patch/ (protoss design)
-- https://illiteracyhasdownsides.com/2016/12/30/starcraft-ii-is-not-a-successor-to-brood-war/ (StarCraft II and Brood War belong to different genres)
-- https://illiteracyhasdownsides.com/2017/01/06/exploring-map-design-with-avex/ (map design)
-- https://illiteracyhasdownsides.com/2017/04/19/starcraft-ii-csgo-matchmaking-systems/ (matchmaking)
-- https://illiteracyhasdownsides.com/2017/01/10/starcraft-broadcasting-and-the-excellence-of-nation-wars/ (starcraft broadcasting and the excellence of nation wars)

References: The list of references is too lengthy for YouTube. As a result, I hosted it on my website: http://illiteracyhasdownsides.com/2017/06/03/starcraft-ii-competitive-multiplayer-design-commentary-references

Added:
June 25, 2017, 10:06 am

Duration:
00:15:47

Video Tags
sc2, scii, starcraft ii, starcraft 2, wol, hots, lotv, wings of liberty, legacy of the void, heart of the swarm, david kim, blizzard entertainment, blizzard, brood war, brood war remastered, starcraft, game design, design commentary, brownbear, 3-rax, three rax reaper, three rax, 3-rax reaper, cheeses, imperfect information, game sense, mechanics

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Facebook: https://www.facebook.com/brownbeargaming
Twitter: https://www.twitter.com/brownbear_47
YouTube: https://www.youtube.com/brownbeargaming
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Special Thanks:
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Facebook: https://www.facebook.com/brownbeargaming
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YouTube: https://www.youtube.com/brownbeargaming
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If you enjoyed this video, I'd love it if you followed me here and on Twitter and Facebook to receive regular content updates. The relevant links are below. Thank you and see you next time!

Thanks,
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Facebook: https://www.facebook.com/brownbeargaming
Twitter: https://www.twitter.com/brownbear_47
YouTube: https://www.youtube.com/brownbeargaming
Twitch: https://www.twitch.tv/grizzlybrownbeargaming

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Hey folks,

I've been working on a large comparative analysis between my favorite RTS series, Age of Empires, and a game I've been playing a ton lately, StarCraft II. This is the first of (probably) two parts.

Production notes:
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References:
-- http://www.gamespy.com/pc/age-of-mythology-the-titans/6556p1.html
-- http://www.eurogamer.net/articles/2011-09-01-always-online-with-blizzard-interview
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-- https://www.amazon.com/dp/0782127711 (Age of Empires Scenario Design Toolkit)
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Twitter: https://www.twitter.com/brownbear_47
Facebook: https://www.facebook.com/brownbeargaming

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Facebook: https://www.facebook.com/brownbeargaming
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YouTube: https://www.youtube.com/brownbeargaming
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If you enjoyed this video, I'd love it if you followed me here and on Twitter and Facebook to receive regular content updates. The relevant links are below. Thank you and see you next time!

Thanks,
brownbear

Facebook: https://www.facebook.com/brownbeargaming
Twitter: https://www.twitter.com/brownbear_47
YouTube: https://www.youtube.com/brownbeargaming
Twitch: https://www.twitch.tv/grizzlybrownbeargaming

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If you enjoyed this series, I'd love it if you followed me here and on Twitter and Facebook to receive regular content updates. The relevant links are above. Thank you and see you next time!

Thanks,
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If you enjoyed this video, I'd love it if you followed me here and on Twitter and Facebook to receive regular content updates. The relevant links are below. Thank you and see you next time!

Thanks,
brownbear

Facebook: https://www.facebook.com/brownbeargaming
Twitter: https://www.twitter.com/brownbear_47
YouTube: https://www.youtube.com/brownbeargaming
Twitch: https://www.twitch.tv/grizzlybrownbeargaming

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Facebook: https://www.facebook.com/brownbeargaming
Twitter: https://www.twitter.com/brownbear_47
YouTube: https://www.youtube.com/brownbeargaming
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Add Date: August 17, 2017, 2:38 pm & Duration: 00:02:45


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SC2HL, Starcraft 2, Legacy of the Void, Mules gas, Mule gas, Widow mine, Starcraft 2 patch, Starcraft 2 cast, SC2 games, Rework, Starcraft rework, SC2 redesign, Terran overview, terran mech, widow mine

A video showcasing the major changes in the Starcraft 2 multiplayer patch of 2017. This patch will be released in November.
► http://bit.ly/SC2HLsubscribe - SUBSCRIBE to SC2HL!

The patch includes:
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- Widow mine changes & more! Check out the entire blog: http://eu.battle.net/sc2/en/blog/20975163/starcraft-ii-multiplayer-major-design-changes-17-08-2017


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Channel: brownbear & Total View: 3430


Add Date: October 13, 2017, 3:10 pm & Duration: 00:19:55


Likes: 116 | Dislike: 5


Tags:

age3, aoe, aoe3, age of empires, age of empires 3, age of empires iii, age of empires 4, aoe4, age of empires iv, bruce shelley, ensemble studios, home city, cards, game design, brownbear, brownbeargaming

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Hey folks,

Today's a retrospective on the Home City Card System in Age of Empires III. Hope you enjoy!

If you enjoyed this series, I'd love it if you followed me here and on Twitter and Facebook to receive regular content updates. The relevant links are above. Thank you and see you next time!

Thanks,
brownbear

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-- I've heard the argument that different strategies generate different amounts of experience, meaning the effect of shipments is not always zero-sum in-aggregate. I get where this is coming from, and I think it could theoretically work if it was...

StarCraft II Multiplayer Design Changes with David Kim

Channel: StarCraft & Total View: 36077


Add Date: August 15, 2016, 11:52 am & Duration: 00:17:35


Likes: 693 | Dislike: 60


Tags:

StarCraft, SC2, Terran, Zerg, Protoss, Blizzard, Blizzard Entertainment, Multiplayer, Balance, Update, Units

If you missed David Kim’s discussion about the upcoming StarCraft II multiplayer design changes, you can catch the full version right here.
Click here for the full blog which details all the changes not discussed here.
http://us.battle.net/sc2/en/blog/20241474/

Starcraft 2 Co-Op: Dehaka, 1000+ Levels, New Commanders & Design w/ David Sum

Channel: WinterStarcraft & Total View: 12367


Add Date: August 25, 2017, 10:17 am & Duration: 01:39:31


Likes: 186 | Dislike: 7


Tags:

twitch, games, sc2, starcraft 2, starcraft, co-op, coop, allied commanders, co op, terran, zerg, protoss, dehaka, commanders, guide, guides, design, tutorial, interview, david sum, legacy of the void, wintersc, wintergaming, winterstarcraft, winter

I sit down with David Sum, lead game designer of Co-Op in Starcraft 2 and we talk about everything from angry forum nerds to the next commanders. Recorded live at gamescom 2017!

Banjo-Kazooie In-Depth Design Commentary: Part III

Channel: brownbear & Total View: 1794


Add Date: April 11, 2017, 5:48 am & Duration: 00:19:47


Likes: 102 | Dislike: 1


Tags:

yooka, laylee, yooka-laylee, banjo, kazooie, banjo-kazooie, banjo kazooie, nuts and bolts, banjo tooie, banjo-tooie, freezeezy peak, gobi's valley, mad monster mansion, brownbear, brownbeargaming, brown bear, game design, design commentary

Hey folks,

Today we'll be visiting Freezeezy Peak, Gobi's Valley, and Mad Monster Mansion. Hope you folks enjoy!

I made sure to get this part out before Yooka-Laylee ships. With regard to Yooka, my plans are as follows: if I really love the game, I'll aim to finish a full in-depth commentary on it before the end of the year. If I really hate the game, I'll put together a video explaining why. If I'm somewhere in-between, I'll just leave it be. You can follow me on Twitter and Facebook to catch my initial impressions after I finish the game.

(I'll finish this in-depth series on Banjo-Kazooie before I do any Yooka content. No worries!)

Timestamps:
-- Freezeezy Peak (0:25)
-- Heads Up Display (1:47)
-- Lives System (2:33)
-- Animal Transformations (4:56)
-- Ice Key (8:04)
-- Gobi's Valley (8:46)
-- Aesthetic /...

StarCraft II Warchest ReviewStarCraft II Warchest Review
00:10:37September 5, 2017, 6:28 am
StarCraft II Warchest Review

Channel: brownbear & Total View: 4910


Add Date: September 5, 2017, 6:28 am & Duration: 00:10:37


Likes: 123 | Dislike: 6


Tags:

sc2, scii, sc 2, sc ii, starcraft, starcraft ii, starcraft 2, starcraft 2 design, sc2 design, warchest, sc2 warchest, starcraft 2 warchest, starcraft ii warchest, wcs, blizzard entertainment, game design, brownbear, brownbeargaming, lotv, hots, wol, wings of liberty, legacy of the void, heart of the swarm

Hey folks,

Today's a review of the StarCraft II Warchest. Hope you enjoy!

If you enjoyed this video, I'd love it if you followed me here and on Twitter and Facebook to receive regular content updates. The relevant links are below. Thank you and see you next time!

Thanks,
brownbear

Facebook: https://www.facebook.com/brownbeargaming
Twitter: https://www.twitter.com/brownbear_47
YouTube: https://www.youtube.com/brownbeargaming
Twitch: https://www.twitch.tv/grizzlybrownbeargaming

Special Thanks:
-- http://goanna.cs.rmit.edu.au/~gl/teaching/rtr&3dgp/tutorials/tute-shaders2.html for specular highlights screenshot

References:
-- https://warchest.starcraft2.com/en-us/ (Warchest Official Website)
-- https://www.youtube.com/watch?v=F6gwTkseYf8 (interview with Jason Huck)
--...

StarCraft II Design Patch #2 ReviewStarCraft II Design Patch #2 Review
00:22:00August 28, 2017, 7:10 am
StarCraft II Design Patch #2 Review

Channel: brownbear & Total View: 4743


Add Date: August 28, 2017, 7:10 am & Duration: 00:22:00


Likes: 126 | Dislike: 7


Tags:

sc2, scii, sc 2, sc ii, starcraft 2, starcraft ii, brood war, brood war remastered, legacy of the void, lotv, heart of the swarm, hots, wings of liberty, wol, blizzard entertainment, blizzard, starcraft, game design, brownbear, brownbeargaming, design revamp, starcraft ii design patch, david kim

Hey folks,

Today's piece focuses on the upcoming StarCraft II Design Patch #2. Hope you enjoy!

Today's video is also a bit of an experiment in blending the written and video formats. I think a piece like this works better in article-form because it's very dense. However, I've realized many people prefer to watch videos, especially on mainstream topics like this one. By chance I also haven't played much SC2 in the past couple weeks, so I didn't have a lot of fresh footage. So as a trial balloon, I retained the density of the writing and just used background footage from interesting replays to keep people engaged. Let me know in the comments below if you have any feedback.

Notes:
-- Really like the interesting decisions around how to use Nexus energy. Forgot to mention this.

Facebook: https://www.facebook.com/brownbeargaming
Twitter:...

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